An open standard for the exchange of rich material and look-development content across applications and renderers

Edit Package MaterialX
http://www.materialx.org/

MaterialX is an open standard for representing rich material and
look-development content in computer graphics, enabling its
platform-independent description and exchange across applications and
renderers. Launched at Industrial Light & Magic in 2012, MaterialX has been a
key technology in their feature films and real-time experiences since Star
Wars: The Force Awakens and Millennium Falcon: Smugglers Run. The project was
released as open source in 2017, with companies including Sony Pictures
Imageworks, Pixar, Autodesk, Adobe, and SideFX contributing to its ongoing
development. In 2021, MaterialX became the seventh hosted project of the
Academy Software Foundation.

Source Files
Filename Size Changed
MaterialX.changes 0000000154 154 Bytes
MaterialX.spec 0000006696 6.54 KB
_service 0000000512 512 Bytes
cmake.patch 0000000860 860 Bytes
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