Unvanquished

Edit Package unvanquished

Players fight online in team based combat in a war of aliens against humans.

While the humans are equipped with weapons that they use to exterminate the alien presence, the aliens have only their pincers and a few special attacks, such as poison gas, and ranged electrical and projectile attacks. Players do not spawn at random points in the map; instead, each map has default spawn points and both teams are capable of moving them wherever they please. Both teams have other buildings that round out their base, such as machinegun turrets for the humans and barricades for the aliens. Either team wins by destroying the opposing team's spawn points and killing any remaining members of that team before they are able to build any more spawn points or the game timer ends.

This package only contains the game engine.

Refresh
Refresh
Source Files (show unmerged sources)
Filename Size Changed
NOTES.txt 0000001408 1.38 KB
_service 0000000452 452 Bytes
_service:download_files:linux32-3.tar.bz2 0049822099 47.5 MB
_service:download_files:linux64-3.tar.bz2 0049887348 47.6 MB
_service:download_files:pnacl-3.zip 0002464229 2.35 MB
_service:download_files:v0.42.0.tar.gz 0010629715 10.1 MB
maprotation.cfg 0000000153 153 Bytes
server.cfg 0000001569 1.53 KB
unvanquished-service.sh 0000003094 3.02 KB
unvanquished.changes 0000004065 3.97 KB
unvanquished.spec 0000011403 11.1 KB
Latest Revision
Harland Coles's avatar Harland Coles (infi777) committed (revision 3)
Comments 0
openSUSE Build Service is sponsored by