Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000875 875 Bytes | |
libplacebo-6.338.0+130~git20240510.bf1855c7f85f.ta |
0004626737 4.41 MB | |
libplacebo.changes | 0000161480 158 KB | |
libplacebo.spec | 0000003839 3.75 KB | |
nuklear.h | 0001162557 1.11 MB |
Latest Revision
llyyr (llyyr)
committed
(revision 163)
- Update to version 6.338.0+130~git20240510.bf1855c7f85f: * meson: allow using xxhash as subproject * win32: bump copyright year in RC * win32: fix RC encoding of © * renderer: fix accidental rounding of sub-pixel offsets * d3d11: don't write redundant hash to cache * d3d11: use full pass hash as a cache key * opengl/gpu: fix GLSL version detection on GLES * opengl/gpu: make timer queries work on GLES * opengl/gpu: fill in missing GLES versions in feature checks * vulkan/common: only include Metal extensions on Apple targets * shaders/icc: fix gamut detection * Revert "3rdparty/glad: update to v2.0.5" * 3rdparty/glad: update to v2.0.5 * shaders/icc: delete left-over debug code
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