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Library to load and process 3D scenes from various data formats

Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.

Source Files (show merged sources derived from linked package)

Filename Size Changed Actions
_service 414 Bytes over 3 years ago Download File
assimp.changes 740 Bytes about 5 years ago Download File
assimp.spec 4.35 KB over 3 years ago Download File
segfault_in_importer.patch 516 Bytes over 3 years ago Download File

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