Simple Sokoban is a (simple) Sokoban game aimed for playability and portability across systems. It is written in ANSI C89, using SDL for user interactions. I developed it natively under x86_64 Linux, but it should compile just fine on virtually anything that has a C compiler and the SDL library.
- nicely animated movements,
- unlimited level solutions,
- unlimited undos,
- 3 embedded level sets,
- support for external *.xsb levels,
- support for levels of size up to 62x62,