AstroMenace
3D space shooter with spaceship upgrade possibilities
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Source Files
Filename | Size | Changed |
---|---|---|
_link | 0000000291 291 Bytes | |
astromenace-1.4.1.tar.gz | 0068041500 64.9 MB | |
project.diff | 0000009875 9.64 KB |
Revision 2 (latest revision is 6)
Martin Hauke (mnhauke)
committed
(revision 2)
- Use pkg-config style BuildRequires - Use desktop- and appdata files from upstream - Specfile cleanup - Update to version 1.4.1 * Revised shaders and all related code (should work fine with all open source linux video drivers now). * Fixed compilation warnings. * Updated CMakeLists.txt. * Minor code improvements. - Update to version 1.4.0 * Code refactored in order to use C++11 and STL (work still in progress). * Migrated from libSDL 1.2 to libSDL 2. * Added language detection on first start. * Renamed command line parameter "safe-mode" to "reset-config". * Fixed particle system's code for low FPS. All effects will looks now as they should. * Fixed old bug with turret's barrel rotation position during explosion. * Added Polish language translation, thanks to Jacek Fiedorowicz. * About 1300 minor fixes and changes since last release.
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