Unvanquished

Edit Package unvanquished
http://unvanquished.net

Players fight online in team based combat in a war of aliens against humans.

While the humans are equipped with weapons that they use to exterminate the alien presence, the aliens have only their pincers and a few special attacks, such as poison gas, and ranged electrical and projectile attacks. Players do not spawn at random points in the map; instead, each map has default spawn points and both teams are capable of moving them wherever they please. Both teams have other buildings that round out their base, such as machinegun turrets for the humans and barricades for the aliens. Either team wins by destroying the opposing team's spawn points and killing any remaining members of that team before they are able to build any more spawn points or the game timer ends.

This package only contains the game engine.

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Source Files (show unmerged sources)
Filename Size Changed
NOTES.txt 0000001406 1.37 KB
Unvanquished-0.54.1.tar.xz 0025239268 24.1 MB
_service 0000000573 573 Bytes
_servicedata 0000000246 246 Bytes
linux-amd64-default_10.tar.xz 0035277656 33.6 MB
maprotation.cfg 0000000153 153 Bytes
server.cfg 0000001569 1.53 KB
unvanquished-rpmlintrc 0000000126 126 Bytes
unvanquished-service.sh 0000003094 3.02 KB
unvanquished.changes 0000004235 4.14 KB
unvanquished.spec 0000007544 7.37 KB
Latest Revision
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 3)
- Update to version 0.54.1

- Update to version 0.54.0
- Subpackage for server/service disabled for now
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