mingw32-libvsg

Edit Package mingw32-libvsg

VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.

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Source Files
Filename Size Changed
_constraints 0000000370 370 Bytes
_service 0000001217 1.19 KB
_service:recompress:tar_scm:VulkanSceneGraph-1.1.4+20240520+git.967e632.tar.xz 0000645916 631 KB
_service:recompress:tar_scm:glslang-bundled.tar.xz 0002002308 1.91 MB
_service:set_version:mingw32-libvsg.spec 0000004050 3.96 KB
glslang-20230222+git.e4075496-gcc13-fix.patch 0000000420 420 Bytes
mingw32-libvsg.changes 0000001023 1023 Bytes
mingw32-libvsg.spec 0000004029 3.93 KB
Latest Revision
Ralf Habacker's avatar Ralf Habacker (rhabacker) committed (revision 989)
trigger service run
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