mingw32-libvsg
VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.
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Source Files
| Filename | Size | Changed |
|---|---|---|
| _constraints | 0000000370 370 Bytes | |
| _service | 0000000792 792 Bytes | |
| mingw32-libvsg.changes | 0000001384 1.35 KB | |
| mingw32-libvsg.spec | 0000003946 3.85 KB |
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