mingw32-libvsg
VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.
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osc -A https://api.opensuse.org checkout home:rhabacker:branches:windows:mingw:win32/mingw32-libvsg && cd $_
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Source Files (show merged sources derived from linked package)
Filename | Size | Changed |
---|---|---|
VulkanSceneGraph-1.0.9.tar.xz | 0000523308 511 KB | |
_constraints | 0000000370 370 Bytes | |
_link | 0000000127 127 Bytes | |
_service | 0000000962 962 Bytes | |
glslang-20230222+git.e4075496.tar.xz | 0002000744 1.91 MB | |
mingw32-libvsg.changes | 0000002577 2.52 KB | |
mingw32-libvsg.spec | 0000003920 3.83 KB |
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