python-pygame
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Source Files
Filename | Size | Changed |
---|---|---|
pygame-2.5.2.tar.gz | 0015788328 15.1 MB | |
pygame-pr4169-videodummytests.patch | 0000001925 1.88 KB | |
python-pygame.changes | 0000045260 44.2 KB | |
python-pygame.spec | 0000005108 4.99 KB |
Revision 50 (latest revision is 56)
Dirk Mueller (dirkmueller)
committed
(revision 50)
- update to 2.5.2: * Added a gamepad mapping for the G-Shark GS-GP702 * Fixed touchpad events for the Razer Wolverine V2 Pro in PS5 mode * Fix white bar in docs * manylinux: Fix sdl version typo * include: rect: C API docs for Rect * draw: Fix arc width > 1 so it doesn't have gaps * setup: tox: Add 31 and 32 to list of pythons * docs: c_api/rect: Fix return code for pgRect_Check * setup: src_c: Require Cython to generate source files in dev * Added import information in camera and sdl2 controller modules docs * Fix: Grammatical Error in MoveIt.rst * examples: Fix music_drop_fade with type checker * stubs: Add pygame.__version__ to type stubs * gitignore: Add cython generated files to ignore list * examples/midi: Refactor to fix typing issues * display set_mode: Remove SDL_WINDOW_FULLSCREEN_DESKTOP * buildconfig/manylinux: Bump SDL 2.28.3 * docs: Fix READMEs with a good Sphinx version - update to 2.5.1: * Fixed crash at shutdown when using the D3D11 renderer * Fixed setting the viewport when using the D3D12 renderer * Fixed 8BitDo gamepad mapping when in XInput mode on Linux * Fixed controller lockup initializing some unofficial PS4 replica controllers * Fixed video initialization on headless Linux systems using VNC * Fixed large mouse jump when changing relative mouse mode on
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