dxvk: Vulkan-based D3D11 implementation for Linux / Wine

Edit Package dxvk

Provides a Vulkan-based implementation of DXGI and D3D11 in order to run 3D applications on Linux using Wine.

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Source Files
Filename Size Changed
baselibs.conf 0000000085 85 Bytes
dxvk-1.3.4.tar.gz 0000648556 633 KB
dxvk.changes 0000153842 150 KB
dxvk.spec 0000002758 2.69 KB
Revision 19 (latest revision is 74)
Tobias Klausmann's avatar Tobias Klausmann (tobijk) committed (revision 19)
- Update to version 1.3.4:
  + Added workaround for failing winelib builds with wine 4.15 (#1179)
  + Fixed a potential memory leak in games using Direct2D (issue found by @jp7677)
  + Control: Enabled d3d11.allowMapFlagNoWait option to improve GPU utilization.
  + Quantum Break: Fixed performance issue affecting Nvidia and older AMD drivers.
Comments 4

Tobias Klausmann's avatar

After installing the package, dxvk can be installed in a wineprefix with running "WINEPREFIX=~/.wine winedxvk install", where "WINEPREFIX=~/.wine" is the prefix to install into.


Jos Poortvliet's avatar

Hey just want to say - great work maintaining this, it's super helpful - got my games running smooth ;-)

Thanks a lot!


Tobias Klausmann's avatar

Hey, nice to see somebody else is using this package! Glad to hear it works for you most of the times! :)


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