dxvk: Vulkan-based D3D11 implementation for Linux / Wine

Edit Package dxvk

Provides a Vulkan-based implementation of DXGI and D3D11 in order to run 3D applications on Linux using Wine.

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Source Files
Filename Size Changed
baselibs.conf 0000000120 120 Bytes
dxvk-1.9.3.tar.gz 0001166878 1.11 MB
dxvk.changes 0000196698 192 KB
dxvk.spec 0000003834 3.74 KB
Revision 64 (latest revision is 74)
Tobias Klausmann's avatar Tobias Klausmann (tobijk) committed (revision 64)
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- Update to version 1.9.3:
  + Bug fixes and Improvements
    DLSS should now work in supported games in combination with dxvk-nvapi.
    Optimized D3D9 shader constants by relying on VK_EXT_robustness2 and
    removed the old app options for games using software vertex processing.
    (#2282)
    Added an option for more accurate emulation of D3D9 floating point
    behaviour and enabled that by default for a bunch of games. (#2294, #2359).
    This fixes issues in Red Orchestra 2, Dark Souls 2 (original version), Dog
    Fight 1942, Bayonetta, Rayman Origins, Guilty Gear Xrd and Richard Burns
    Rally.
    Fixed a DXGI issue which would sometimes cause games to fail to enter
    fullscreen mode on some displays that do not support low rates across all
    resolutions (#2395).
    Black Mesa: Fixed a regression with shadows. (#2317)
    Crysis 3 Remastered: Worked around poor performance. (#2339)
    Euro Truck Simulator: Fixed a shading issue resulting in black geometry
    (#2312)
    Injustice Gods Among Us: Fixed missing characters on the character
    selection screen. (#2332)
    Rocksmith 2014: Fixed white screen on startup. (#2383)
    Spliter Cell: Chaos Theory: Fixed brightness with the shader model 3
    option. (#2340)
    Sim City 2013: Fixed rendering.
    The Guild 3: Fixed artifacts in overview map (#2380).
Comments 4

Tobias Klausmann's avatar

After installing the package, dxvk can be installed in a wineprefix with running "WINEPREFIX=~/.wine winedxvk install", where "WINEPREFIX=~/.wine" is the prefix to install into.


Jos Poortvliet's avatar

Hey just want to say - great work maintaining this, it's super helpful - got my games running smooth ;-)

Thanks a lot!


Tobias Klausmann's avatar

Hey, nice to see somebody else is using this package! Glad to hear it works for you most of the times! :)


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