dxvk: Vulkan-based D3D11 implementation for Linux / Wine
Provides a Vulkan-based implementation of DXGI and D3D11 in order to run 3D applications on Linux using Wine.
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osc -A https://api.opensuse.org checkout home:tobijk:X11:vulkan/dxvk && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
baselibs.conf | 0000000120 120 Bytes | |
dxvk-1.9.3.tar.gz | 0001166878 1.11 MB | |
dxvk.changes | 0000196698 192 KB | |
dxvk.spec | 0000003834 3.74 KB |
Revision 64 (latest revision is 74)
Tobias Klausmann (tobijk)
committed
(revision 64)
------------------------------------------------------------------- - Update to version 1.9.3: + Bug fixes and Improvements DLSS should now work in supported games in combination with dxvk-nvapi. Optimized D3D9 shader constants by relying on VK_EXT_robustness2 and removed the old app options for games using software vertex processing. (#2282) Added an option for more accurate emulation of D3D9 floating point behaviour and enabled that by default for a bunch of games. (#2294, #2359). This fixes issues in Red Orchestra 2, Dark Souls 2 (original version), Dog Fight 1942, Bayonetta, Rayman Origins, Guilty Gear Xrd and Richard Burns Rally. Fixed a DXGI issue which would sometimes cause games to fail to enter fullscreen mode on some displays that do not support low rates across all resolutions (#2395). Black Mesa: Fixed a regression with shadows. (#2317) Crysis 3 Remastered: Worked around poor performance. (#2339) Euro Truck Simulator: Fixed a shading issue resulting in black geometry (#2312) Injustice Gods Among Us: Fixed missing characters on the character selection screen. (#2332) Rocksmith 2014: Fixed white screen on startup. (#2383) Spliter Cell: Chaos Theory: Fixed brightness with the shader model 3 option. (#2340) Sim City 2013: Fixed rendering. The Guild 3: Fixed artifacts in overview map (#2380).
Comments 4
After installing the package, dxvk can be installed in a wineprefix with running "WINEPREFIX=~/.wine winedxvk install", where "WINEPREFIX=~/.wine" is the prefix to install into.
Hey just want to say - great work maintaining this, it's super helpful - got my games running smooth ;-)
Thanks a lot!
Hey, nice to see somebody else is using this package! Glad to hear it works for you most of the times! :)
It works :)
Thank you!