Graphics abstraction library for the Linux Framebuffer Device
DirectFB is a thin library that provides hardware graphics acceleration, input device handling and abstraction, integrated windowing system with support for translucent windows and multiple display layers on top of the Linux Framebuffer Device.
It is a complete hardware abstraction layer with software fallbacks for every graphics operation that is not supported by the underlying hardware. DirectFB adds graphical power to embedded systems and sets a new standard for graphics under Linux.
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Source Files
Filename | Size | Changed |
---|---|---|
85-directfb.rules | 0000000135 135 Bytes | |
DirectFB-1.5.3-add-missing-davinci-files.patch | 0000054752 53.5 KB | |
DirectFB-1.5.3-fix_v4l1.patch | 0000000735 735 Bytes | |
DirectFB-1.5.3-vdpau.patch | 0000001082 1.06 KB | |
DirectFB-1.6.1-FusionID-fix-git21c3684.patch | 0000001687 1.65 KB | |
DirectFB-1.6.1-gcc-atomics-on-arm.patch | 0000001273 1.24 KB | |
DirectFB-1.6.1-lm.patch | 0000003939 3.85 KB | |
DirectFB-1.6.1-mesa-libgbm-stridefix.patch | 0000000858 858 Bytes | |
DirectFB-1.6.3.tar.gz | 0004296908 4.1 MB | |
directfb.spec | 0000014506 14.2 KB |
Latest Revision
Huaren Zhong (zhonghuaren)
committed
(revision 22)
Comments 0