A Library to Handle Various Audio File Formats

Edit Package libsndfile

Libsndfile is a C library for reading and writing sound files, such as
AIFF, AU, and WAV files, through one standard interface. It can
currently read and write 8, 16, 24, and 32-bit PCM files as well as
32-bit floating point WAV files and a number of compressed formats.

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Source Files
Filename Size Changed
_multibuild 0000000066 66 Bytes
baselibs.conf 0000000109 109 Bytes
libsndfile-1.2.2.tar.xz 0000730760 714 KB
libsndfile-1.2.2.tar.xz.asc 0000000662 662 Bytes
libsndfile-CVE-2022-33065.patch 0000001722 1.68 KB
libsndfile-progs.changes 0000020669 20.2 KB
libsndfile-progs.spec 0000002138 2.09 KB
libsndfile.changes 0000026246 25.6 KB
libsndfile.keyring 0000006919 6.76 KB
libsndfile.spec 0000003540 3.46 KB
sndfile-ocloexec.patch 0000000460 460 Bytes
Revision 90 (latest revision is 93)
Takashi Iwai's avatar Takashi Iwai (tiwai) accepted request 1119225 from Takashi Iwai's avatar Takashi Iwai (tiwai) (revision 90)
- Update to 1.2.1:
  * Various bug fixes (issue #908, #907, #934, #950, #930)
- Update to 1.2.2:
  * Fixed invalid regex in src/create_symbols_file.py
  * Fixed passing null pointer to printf %s in tests
- Fix signed integers overflows in au_read_header()
  (bsc#121345, CVE-2022-33065):
  libsndfile-CVE-2022-33065.patch

- Update to 1.2.1:
  * Various bug fixes (issue #908, #907, #934, #950, #930)
- Update to 1.2.2:
  * Fixed invalid regex in src/create_symbols_file.py
  * Fixed passing null pointer to printf %s in tests
- Fix signed integers overflows in au_read_header()
  (bsc#121345, CVE-2022-33065):
  libsndfile-CVE-2022-33065.patch
Comments 1

Илья Индиго's avatar

URL homepage und source not actualy. Development is already underway on github https://github.com/libsndfile/libsndfile with the latest version 1.30.0. I would update myself and send you an SR, but there are many patches in the purpose of which I do not understand, I think it is better to update it for you.

P.S. I'm wondering if the problem with this https://github.com/FluidSynth/fluidsynth/issues/696 will be solved after update or will remain so.

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