Simple DirectMedia Layer Glue for C++

Edit Package SDLmm

SDLmm aims to stay as close as possible to the C API while taking
advantage of native C++ features like object oriented programming. It
also aims to be as platform independent as possible. In other words, it
tries to support every platform that SDL supports.

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Source Files
Filename Size Changed
SDLmm-0.1.8-autoheader.patch 0000000761 761 Bytes
SDLmm-0.1.8-lib64.patch 0000000430 430 Bytes
SDLmm-0.1.8-m4.patch 0000000317 317 Bytes
SDLmm-0.1.8-makefile.patch 0000000176 176 Bytes
SDLmm-0.1.8.patch 0000000972 972 Bytes
SDLmm-0.1.8.tar.bz2 0000399529 390 KB
SDLmm.changes 0000003443 3.36 KB
SDLmm.spec 0000003388 3.31 KB
baselibs.conf 0000000207 207 Bytes
Latest Revision
Adrian Schröter's avatar Adrian Schröter (adrianSuSE) committed (revision 1)
Comments 0
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