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The OpenGLRaw package for GHC

Edit Package ghc-OpenGLRaw

OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import. All API entries are loaded dynamically, so no special C header files are needed for building this package. If an API entry is not found at runtime, a userError is thrown.

OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see and

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Source Files
Filename Size Changed
OpenGLRaw- 0000075328 73.6 KB
_service 0000000075 75 Bytes
ghc-OpenGLRaw.changes 0000001254 1.22 KB
ghc-OpenGLRaw.spec 0000002315 2.26 KB
rpmlintrc 0000000046 46 Bytes
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