SDL Graphics Routines for Primitives and Other Support Functions

The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:

- Graphic Primitives (SDL_gfxPrimitives.h)

- Rotozoomer (SDL_rotozoom.h)

- Framerate control (SDL_framerate.h)

- MMX image filters (SDL_imageFilter.h)

The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.

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Source Files
Filename Size Changed
SDL_gfx-2.0.17.tar.gz 0000844309 825 KB over 12 years
SDL_gfx.changes 0000003823 3.73 KB over 12 years
SDL_gfx.spec 0000005912 5.77 KB over 12 years
ready 0000000000 0 Bytes almost 14 years
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