Edit Package SDLmm

Simple DirectMedia Layer Glue for C++

SDLmm aims to stay as close as possible to the C API while taking
advantage of native C++ features like object oriented programming. It
also aims to be as platform independent as possible. In other words, it
tries to support every platform that SDL supports.

Refresh
Refresh
Source Files
Filename Size Changed
SDLmm-0.1.8-autoheader.patch 0000000761 761 Bytes almost 15 years
SDLmm-0.1.8-lib64.patch 0000000430 430 Bytes almost 15 years
SDLmm-0.1.8-m4.patch 0000000317 317 Bytes almost 15 years
SDLmm-0.1.8-makefile.patch 0000000176 176 Bytes almost 15 years
SDLmm-0.1.8.patch 0000000972 972 Bytes almost 15 years
SDLmm-0.1.8.tar.bz2 0000399529 390 KB almost 15 years
SDLmm.changes 0000002896 2.83 KB over 11 years
SDLmm.spec 0000003724 3.64 KB over 11 years
baselibs.conf 0000000105 105 Bytes about 12 years
Comments for SDLmm 0
openSUSE Build Service is sponsored by