SDL Graphics Routines for Primitives and Other Support Functions
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:
- Graphic Primitives (SDL_gfxPrimitives.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)
The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.
- Sources inherited from project openSUSE:Factory:Rings:1-MinimalX
- Links to openSUSE:Factory / SDL_gfx
- Has a link diff
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:Factory:Staging:E/SDL_gfx && cd $_
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Source Files (show merged sources derived from linked package)
Filename | Size | Changed |
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_link | 0000000450 450 Bytes |
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