The goal of Thousand Parsec is creating a framework for turn-based space empire building games. These games are often called 4X games, from the main phases of gameplay that arise: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec draws ideas from are Reach for the Stars, Stars!, VGA Planets, Master of Orion and Galactic Civilizations. Unlike commercial alternatives, it is designed for long games supporting universes as large as your computer can handle. It allows a high degree of player customization, and features a flexible technology system, where new technologies may be introduced mid-game.