File endgame-singularity.changes of Package endgame-singularity
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Sun Apr 11 03:15:44 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
- Update to 1.00
* Locations with higher risk are now highlighted provided the
relevant techs have been researched.
* Add a new power state Offline, which applies to all bases
under construction until they can become Active. Bases in
the Offline state currently behave like they are in the
Sleep state.
* The thrift modification from locations now also applies to
CPU maintenance.
* Support better translations of strings involving numbers
such as "X Days" or "Y Hours".
* Fix a visual glitch in the ResearchScreen
* It is now possible to convert old savegames to the new format
via the Upgrade button on the Load menu.
* Change layout of Knowledge screen.
* Improve savegame dialog to use a translated version of the
difficulty as default savegame and reject some invalid
path names with a simple error message rather than an
exception.
* Avoid a crash when clicking Load or Delete in the load
savegame dialog where no savegames are available.
* Add Scottish Gaelic translation.
* Enable the game window to be resized like any other window
* Fix a number of bugs related to the Power state of bases
under construction
* Show the correct CPU maintenance cost for bases in the base
screen.
* Fix a crash with "ridiculously" small resolutions by setting
a minimum resolution (during startup and in the options
screen).
* Many other improvements
- Dropped upstream merged patches
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Sat May 7 16:39:24 UTC 2016 - mailaender@opensuse.org
- initial packaging