File reone.changes of Package reone

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Sun Jun  6 09:50:12 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.19.0
  * Implement saving/loading screenshots, party members and
    global variables
  * Implement critical threat in combat
  * Implement loading feats and Force Powers
  * Implement walking as party leader
  * Implement P2P and lightning emitters
  * Implement ambient-only lights
  * Implement fading lights
  * Improve two-weapon fighting: add penalties, off-hand attacks
  * Fix render order between particles and grass
  * Fix danglymeshes

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Thu May 13 15:51:57 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.18.1
  * Implement external configuration of default party
  * Improve particle blending
  * Improve frustum culling
  * Improve water bump mapping
  * Make fog less prominent in HDR mode
  * Enable dynamic lighting of non-lightmapped area models

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Tue May  4 18:40:58 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.18.0
  * Non-English language support
  * Footsteps sounds
  * Graphics: fog
  * Graphics: lens flares
  * Graphics: fix shadow resolution (directional lights)
  * Graphics: grass lightmapping
  * Graphics: danglymeshes
  * Python scripts: resource extraction and processing, LIP files
  * Tool to convert LIP to JSON and vice versa

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Sun Apr 11 15:39:21 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.17.0
  * Implemented grass
  * Implemented creature perception
  * Rewritten combat to be driven by the AI script
  * Added 3D model and more character stats on the character screen
  * Added character and item stats on the equipment screen
  * Improved text rendering perforamance
  * Added ERF/MOD archiver tool
  * Added JSON to TLK converter
  * Added tool to unwrap audio files

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Sun Mar 14 09:40:36 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.16.1
  * Fix camera collision detection artifacts
  * Minor features, tweaks and fixes to make the Endar Spire
    completable

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Wed Mar 10 19:49:43 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.16.0
  * Add launcher application
  * Add JSON to GFF converter tool
  * Implement physically based rendering
  * Implement lip sync
  * Implement animation of alpha and self-illumination color
  * Add support for loading RLE TGA images

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Sat Jan 30 19:25:37 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.15.0
  * Implement pausing the game
  * Implement creature and ammunition sounds
  * Implement the mouse look
  * Implement GUI sounds
  * Show more information on the character screen
  * Show skills on the abilities screen
  * Show map notes on the map screen
  * Implement one-liner conversations
  * Implement computer conversations
  * Implement lightsaber plane loading and lightsaber animations

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Sun Jan 17 21:48:46 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.14.0
  * Implement simple obstacle avoidance
  * Implement emitters
  * Implement normal and bump maps
  * Implement shadow filtering
  * Implement animated textures
  * Improve animation variety in combat
  * Implement projectiles in combat

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Fri Jan  8 09:54:37 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.13.0
  * Implement stunt models and scripted animations in conversations
  * Implement omnidirectional shadow maps
  * Implement custom character generation (minus feats)
  * Implement levelling up (minus feats and Force Powers)
  * Implement random name generation
  * Implement more script routines

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Sun Dec 13 09:57:15 UTC 2020 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.12.0
  * Implement damage and death in combat
  * Implement looting
  * Implement map and minimap
  * Implement item stacks
  * Implement video streaming
  * Plenty of bug fixes and QoL improvements

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Sat Nov 28 15:24:46 UTC 2020 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.11.1
  * Bugfix release

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Wed Nov 25 20:11:59 UTC 2020 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.11.0
  * Implemented static cameras
  * Implemented positional sounds
  * Implemented contextual actions: attack, unlock door
  * Initial combat implementation: factions, combat rounds
  * Implemented dynamic shadows

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Wed Nov 11 19:45:57 UTC 2020 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.10.0
  * Environmental sounds
  * Movies
  * Game saves: save/load menu, current module
  * Bugfixes and performance optimizations

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Fri Nov  6 16:31:33 UTC 2020 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.9.0
  * Party management: leader selection
  * Object activation adds actions to the action queue
  * Change cursor based on the selected object
  * Role-playing system: classes, abilities, skills
  * Display title of the selected object

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Sun Nov  1 13:24:46 UTC 2020 - Martin Hauke <mardnh@gmx.de>

- Initial package, version 0.8.0
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