A game engine capable of running Star Wars: KotOR and TSL
https://github.com/seedhartha/reone
A free and open source game engine capable of running Star Wars: Knights
of the Old Republic and its sequel, The Sith Lords.
We aim to provide an engine that is flexible and modern, and can be used to:
* Play KotOR and TSL from beginning to end
* Create mods that drastically change the gameplay or improve the visuals
NOTE: To play supported games with reone you need the original game files.
-
3
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout games/reone && cd $_
- Create Badge
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Source Files
Filename | Size | Changed |
---|---|---|
reone-0.19.0.tar.gz | 0004742814 4.52 MB | |
reone.changes | 0000005818 5.68 KB | |
reone.spec | 0000002394 2.34 KB |
Latest Revision
Ferdinand Thiessen (susnux)
accepted
request 897820
from
Martin Hauke (mnhauke)
(revision 14)
- Update to version 0.19.0 * Implement saving/loading screenshots, party members and global variables * Implement critical threat in combat * Implement loading feats and Force Powers * Implement walking as party leader * Implement P2P and lightning emitters * Implement ambient-only lights * Implement fading lights * Improve two-weapon fighting: add penalties, off-hand attacks * Fix render order between particles and grass * Fix danglymeshes - Update to version 0.18.1 * Implement external configuration of default party * Improve particle blending * Improve frustum culling * Improve water bump mapping * Make fog less prominent in HDR mode * Enable dynamic lighting of non-lightmapped area models
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