File springrts.spec of Package springrts
#
# spec file for package springrts
#
# Copyright (c) 2025 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
%define relto() $(realpath --relative-to %{_prefix} %{1})
%define libunitsyncSONAME 1
%define _version 106.0
Name: springrts
Version: 0.%{_version}
Release: 0
Summary: A full 3D open source RTS game engine
License: GPL-2.0-or-later
Group: Amusements/Games/Strategy/Real Time
URL: https://springrts.com
Source: https://springrts.com/dl/buildbot/default/master/%{_version}/source/spring_%{_version}_src.tar.lzma
# PATCH-FIX-UPSTREAM springrts-104-find-docbook.patch -- fix manpage generation
Patch0: springrts-104-find-docbook.patch
# PATCH-FIX numeric-limits.patch -- include <limits> for std::numeric_limits
Patch1: numeric-limits.patch
# PATCH-FIX-UPSTREAM fix-manpages.patch -- fix manpage generation, again
Patch2: https://github.com/spring/spring/commit/553a21526b144568b608a0507674b076ec80d9f9.patch#/fix-manpages.patch
# PATCH-FIX-UPSTREAM springrts-add-missing-cstdint-headers.patch - https://github.com/spring/spring/commit/137158cc4a8147cf7404e8892b08d1da533b1699.patch
Patch3: https://github.com/spring/spring/commit/137158cc4a8147cf7404e8892b08d1da533b1699.patch#/springrts-add-missing-cstdint-headers.patch
# PATCH-FIX-UPSTREAM springrts-add-more-missing-cstdint-headers.patch
Patch4: springrts-add-more-missing-cstdint-headers.patch
BuildRequires: asciidoc
## we choose the gold linker for build
BuildRequires: binutils-gold
BuildRequires: cmake
BuildRequires: docbook-xsl-stylesheets
BuildRequires: fdupes
BuildRequires: fontconfig-devel
BuildRequires: gcc-c++
BuildRequires: java-devel
BuildRequires: libboost_chrono-devel
BuildRequires: libboost_filesystem-devel
BuildRequires: libboost_headers-devel
BuildRequires: libboost_program_options-devel
BuildRequires: libboost_regex-devel
BuildRequires: libboost_system-devel
BuildRequires: libboost_thread-devel
BuildRequires: libxslt-tools
BuildRequires: pkgconfig
BuildRequires: python-rpm-macros
BuildRequires: python3-devel
BuildRequires: strip-nondeterminism
BuildRequires: pkgconfig(IL)
BuildRequires: pkgconfig(freetype2)
BuildRequires: pkgconfig(gl)
BuildRequires: pkgconfig(glu)
BuildRequires: pkgconfig(glew)
BuildRequires: pkgconfig(jsoncpp)
BuildRequires: pkgconfig(libcurl)
BuildRequires: pkgconfig(libunwind)
BuildRequires: pkgconfig(minizip)
BuildRequires: pkgconfig(openal)
BuildRequires: pkgconfig(sdl2)
BuildRequires: pkgconfig(vorbis)
BuildRequires: pkgconfig(xcursor)
BuildRequires: pkgconfig(zlib)
Requires: %{name}-engine = %{version}
Requires: libunitsync = %{version}
Recommends: springlobby
# The split into p7zip (7zr) and p7zip-full (7z) happened in Tumbleweed and Leap >= 15.2
%if (0%{?suse_version} >= 1550) || (0%{?is_opensuse} && 0%{?sle_version} >= 150200)
BuildRequires: p7zip-full
%else
BuildRequires: p7zip
%endif
ExcludeArch: i586 aarch64
%description
Spring is an open source game engine that supports 3D multiplayer gameplay,
mods & being capable of loading the content of the game Total Annihilation.
This package includes no maps, mods or a multiplayer client. Download SpringLobby
to get the multiplayer client which can be used for singleplayer, too. Maps and
mods are available via springlobby's p2p system or community websites.
%package gamedata
Summary: Game-related files
Group: Amusements/Games/Strategy/Real Time
Requires: %{name}-engine = %{version}
BuildArch: noarch
%description gamedata
Game-related files for the open source RTS game engine Spring.
%package engine-default
Summary: Meta package for the Spring game engine
Group: Amusements/Games/Strategy/Real Time
Requires: %{name}-gamedata = %{version}
%description engine-default
Installs all engine-related files and the gamedata.
%package engine-dedicated
Summary: Dedicated server for the Spring game engine
Group: Amusements/Games/Strategy/Real Time
Requires: %{name}-gamedata = %{version}
%description engine-dedicated
A dedicated server for the open source RTS game engine Spring.
%package engine-headless
Summary: Spring without graphics
Group: Amusements/Games/Strategy/Real Time
Requires: %{name}-gamedata = %{version}
%description engine-headless
The Spring version without a GUI.
%package -n libunitsync
Summary: A library for Spring
Group: Amusements/Games/Strategy/Real Time
Requires: %{name}-gamedata = %{version}
%description -n libunitsync
Utility library for Spring.
## meta packages
%package engine
Summary: Metapackage default and OpenGL4
Group: Amusements/Games/Strategy/Real Time
Requires: %{name}-engine-default = %{version}
Requires: libunitsync = %{version}
BuildArch: noarch
%description engine
Metapackage for the default components of springrts including the OpenGL4 variant of Spring.
%package map-tools
Summary: Tools for map creation
Group: Amusements/Games/Strategy/Real Time
%description map-tools
This package contains tools to compile / decompile maps for the Spring engine.
%package pr-downloader_shared
Summary: Maps/Mod Downloader for Spring
Group: Amusements/Games/Strategy/Real Time
%description pr-downloader_shared
Tool to download maps and games for the Spring engine.
%prep
%autosetup -p1 -n spring_%{_version}
%build
# Don't use standard cmake macro:
# When using the cmake macro with the RPM optimized compiler options the software
# reports during build stage that it "will very likely not sync in online mode!".
mkdir build
cd build
# FindJava.cmake looks for javah executable. However,
# the build never invokes the tool. Define a bogus
# Java_JAVAH_EXECUTABLE in order to be able to build
# with JDK10 that does not have this tool, deprecated
# since JDK8.
cmake -DCMAKE_BUILD_TYPE=RELWITHDBGINFO \
-DCMAKE_INSTALL_PREFIX=%{_prefix} \
-DJava_JAVAH_EXECUTABLE:PATH=%{_bindir}/true \
-DAI_LIBS_DIR=%{relto %{_libdir}/spring} \
-DLIBDIR=%{_lib} \
-DDOCDIR=%{relto %{_docdir}/%{name}} \
-DDATADIR="%{relto %{_datadir}/%{name}}" \
..
%make_build
%install
%cmake_install
strip-nondeterminism -t zip `find %{buildroot} -name \*.sdz -o -name \*.jar`
%fdupes %{buildroot}
%post -n %{name}-engine-default -p /sbin/ldconfig
%postun -n %{name}-engine-default -p /sbin/ldconfig
%post -n libunitsync -p /sbin/ldconfig
%postun -n libunitsync -p /sbin/ldconfig
%files engine
%{_datadir}/applications/spring.desktop
%{_datadir}/mime/packages/spring.xml
%{_datadir}/pixmaps/application-x-spring-demo.png
%{_datadir}/pixmaps/spring.png
%{_mandir}/man6/spring-opengl4.6%{?ext_man}
%files gamedata
%{_datadir}/%{name}
%files engine-default
%{_bindir}/spring
%{_libdir}/spring
%{_mandir}/man6/spring.6%{?ext_man}
%files engine-dedicated
%{_bindir}/spring-dedicated
%{_mandir}/man6/spring-dedicated.6%{?ext_man}
%files engine-headless
%{_bindir}/spring-headless
%{_mandir}/man6/spring-headless.6%{?ext_man}
%files -n libunitsync
%{_libdir}/libunitsync.so
%files map-tools
%{_bindir}/mapcompile
%{_bindir}/mapdecompile
%files pr-downloader_shared
%{_bindir}/pr-downloader
%changelog