File zandronum.changes of Package zandronum

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Sat May 21 21:04:35 UTC 2022 - Martin Hauke <mardnh@gmx.de>

- Update to version 3.1.0
  * A new server administration menu made by Dusk, enabling RCON
    users to change server settings within the menus and without
    needing to use the console.
  * A new private chat mode so that players can send private
    messages to each other (or the server), using "sayto" or
    "sayto_idx". The server can decide on whether or not private
    messages are allowed with the CVar "sv_allowprivatechat".
  * Various netcode improvements, especially with the unlagged.
  * An option for players to send up to 3 backup copies of older
    move or weapon select commands using "cl_backupcommands".
    Particularly useful for players suffering from bad packet loss
    on a server.
  * Servers can now specify their exact country to launchers with
    "sv_country" instead of launchers always relying on GeoIP to
    determine their location.
  * New ACS functions: SetCurrentGameMode, GetCurrentGameMode,
    SetGameModeLimit, SetPlayerClass, SetPlayerChasecam,
    GetPlayerChasecam, SetPlayerScore, GetPlayerScore, InDemoMode,
    ExecuteClientScript, NamedExecuteClientScript,
    SendNetworkString, NamedSendNetworkString, GetChatMessage,
    GetMapRotationSize, and GetMapRotationInfo.
  * New ACS EVENT script types: GAMEEVENT_CHAT,
    GAMEEVENT_PLAYERCONNECT, GAMEEVENT_ACTOR_SPAWNED,
    GAMEEEVENT_ACTOR_DAMAGED, and GAMEEVENT_ACTOR_ARMORDAMAGED.
  * New SBARINFO commands: IfSpectator [not] [dead] and
    IfSpying [not].
  * New DMFlags and CompatFlags: sv_nounlaggedbfgtracers,
    sv_nodoorclose, sv_forcesoftwarepitchlimits,
    sv_shootthroughallies, sv_dontpushallies,
    compat_resetglobalvarsonmapreset, and compat_noobituaries.
  * New vote types for enabling/disabling DMFlags ("callvote
    <flag name> <value>), and skipping to the next level (like the
    CCMD "nextmap") or next secret level (like the CCMD
    "nextsecret").
  * Mods can now set up the DMFlags, CompatFlags, and LMSFlags they
    need enabled or disabled for any game mode, all within the
    GAMEMODE lump.
  * New parameters to the "addmap" and "insertmap" commands,
    specifying the minimum and maximum number of players required
    to enter a map.
  * Players can now use names with complex colouring schemes
    without having to worry about reaching the length limit because
    of colour codes.
  * More security checks to "ConsoleCommand". Particularly, the
    CVar "cl_protectcvars" prevents ConsoleCommand from permanently
    changing a user's settings, and CVARINFO can now safely replace
    any CVars that were previously created using ConsoleCommand.
  * Loading ZIP/PK3 files containing duplicate protected lumps now
    results in a fatal error when hosting a server.
  * Added support for player colour sets.
  * Added most of the features originally from ZCC, including: chat
    prefixes/suffixes, custom weapon swaying, bobbing, offsetting,
    extra information for "cl_identifytarget", and more.
  * Added all of the text colours from "New Text Colours"
    originally made by FuzzballFox.
  * Changed the executable icon for Windows users to a more sleek,
    modern design originally made by Medicris.
- Drop not longer needed patch:
  * 0001-Fixed-GME-compile-issue-for-GCC-10-or-later.patch

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Sat Sep 18 21:39:45 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Initial package, version 3.0.1
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