File zandronum.changes of Package zandronum
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Sat May 21 21:04:35 UTC 2022 - Martin Hauke <mardnh@gmx.de>
- Update to version 3.1.0
* A new server administration menu made by Dusk, enabling RCON
users to change server settings within the menus and without
needing to use the console.
* A new private chat mode so that players can send private
messages to each other (or the server), using "sayto" or
"sayto_idx". The server can decide on whether or not private
messages are allowed with the CVar "sv_allowprivatechat".
* Various netcode improvements, especially with the unlagged.
* An option for players to send up to 3 backup copies of older
move or weapon select commands using "cl_backupcommands".
Particularly useful for players suffering from bad packet loss
on a server.
* Servers can now specify their exact country to launchers with
"sv_country" instead of launchers always relying on GeoIP to
determine their location.
* New ACS functions: SetCurrentGameMode, GetCurrentGameMode,
SetGameModeLimit, SetPlayerClass, SetPlayerChasecam,
GetPlayerChasecam, SetPlayerScore, GetPlayerScore, InDemoMode,
ExecuteClientScript, NamedExecuteClientScript,
SendNetworkString, NamedSendNetworkString, GetChatMessage,
GetMapRotationSize, and GetMapRotationInfo.
* New ACS EVENT script types: GAMEEVENT_CHAT,
GAMEEVENT_PLAYERCONNECT, GAMEEVENT_ACTOR_SPAWNED,
GAMEEEVENT_ACTOR_DAMAGED, and GAMEEVENT_ACTOR_ARMORDAMAGED.
* New SBARINFO commands: IfSpectator [not] [dead] and
IfSpying [not].
* New DMFlags and CompatFlags: sv_nounlaggedbfgtracers,
sv_nodoorclose, sv_forcesoftwarepitchlimits,
sv_shootthroughallies, sv_dontpushallies,
compat_resetglobalvarsonmapreset, and compat_noobituaries.
* New vote types for enabling/disabling DMFlags ("callvote
<flag name> <value>), and skipping to the next level (like the
CCMD "nextmap") or next secret level (like the CCMD
"nextsecret").
* Mods can now set up the DMFlags, CompatFlags, and LMSFlags they
need enabled or disabled for any game mode, all within the
GAMEMODE lump.
* New parameters to the "addmap" and "insertmap" commands,
specifying the minimum and maximum number of players required
to enter a map.
* Players can now use names with complex colouring schemes
without having to worry about reaching the length limit because
of colour codes.
* More security checks to "ConsoleCommand". Particularly, the
CVar "cl_protectcvars" prevents ConsoleCommand from permanently
changing a user's settings, and CVARINFO can now safely replace
any CVars that were previously created using ConsoleCommand.
* Loading ZIP/PK3 files containing duplicate protected lumps now
results in a fatal error when hosting a server.
* Added support for player colour sets.
* Added most of the features originally from ZCC, including: chat
prefixes/suffixes, custom weapon swaying, bobbing, offsetting,
extra information for "cl_identifytarget", and more.
* Added all of the text colours from "New Text Colours"
originally made by FuzzballFox.
* Changed the executable icon for Windows users to a more sleek,
modern design originally made by Medicris.
- Drop not longer needed patch:
* 0001-Fixed-GME-compile-issue-for-GCC-10-or-later.patch
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Sat Sep 18 21:39:45 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Initial package, version 3.0.1