File zandronum.spec of Package zandronum
#
# spec file for package zandronum
#
# Copyright (c) 2022 SUSE LLC
# Copyright (c) 2021-2022, Martin Hauke <mardnh@gmx.de>
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
Name: zandronum
Version: 3.1.0
Release: 0
Summary: A DOOM source port focusing on multiplayer gaming
# https://zdoom.org/wiki/License
License: BSD-3-Clause AND Sleepycat
Group: Amusements/Games/3D/Shoot
URL: https://zandronum.com/
#Git-Clone: https://github.com/TorrSamaho/zandronum.git
Source: %{name}-%{version}.tar.xz
Source1: sqlite.tar.gz
# Icon from https://zandronum.com/tracker/print_bug_page.php?bug_id=3104
Source2: https://zandronum.com/essentials/fmod/fmodapi42416linux64.tar.gz
Source3: zandronum_icon.png
BuildRequires: cmake
BuildRequires: gcc-c++
BuildRequires: hicolor-icon-theme
BuildRequires: pkgconfig
BuildRequires: update-desktop-files
BuildRequires: pkgconfig(bzip2)
BuildRequires: pkgconfig(fluidsynth)
BuildRequires: pkgconfig(glew)
BuildRequires: pkgconfig(gtk+-2.0)
BuildRequires: pkgconfig(libgme)
BuildRequires: pkgconfig(libjpeg)
BuildRequires: pkgconfig(openssl)
BuildRequires: pkgconfig(sdl)
BuildRequires: pkgconfig(zlib)
Provides: bundled(fmod)
Provides: bundled(libGeoIP)
Provides: bundled(libdumb)
Provides: bundled(libgdtoa)
Provides: bundled(libgme)
Provides: bundled(liblzma)
Provides: bundled(libsqlite3)
ExclusiveArch: x86_64
%description
Zandronum is a source port focused on offering a modernized multiplayer
experience, offering new game modes such as capture the flag, invasion
or domination. The International Doom League adopted it as its port of
choice in 2014.
Features:
* Support for up to 64 players in cooperative, deathmatch, team deathmatch,
capture the flag, possession, domination, invasion, Last Man Standing,
survival, and other game modes.
* Support for most ZDoom and GZDoom features, including the latter's
hardware accelerated renderer.
* Continuing support for unique Skulltag editing features as well.
* Console, Quake-style keybindings, free look, jumping, and other advanced
controls.
* Full support for all Doom engine games, including Heretic, Hexen, and
Strife.
Note:
Game data must be placed in ~/.config/zandronum/ .
%prep
%setup -q
tar xzvf %{SOURCE1}
tar xzvf %{SOURCE2}
%build
mkdir build && cd build
cmake .. \
-DCMAKE_BUILD_TYPE=Release \
-DSERVERONLY=OFF \
-DRELEASE_WITH_DEBUG_FILE=OFF \
-DFMOD_LIBRARY=../fmodapi42416linux64/api/lib/libfmodex64-4.24.16.so \
-DFMOD_INCLUDE_DIR=../fmodapi42416linux64/api/inc/ \
-Wno-dev
%make_build
%install
zandronumdir="%{buildroot}%{_libexecdir}/%{name}"
install -d %{buildroot}%{_bindir}
install -d $zandronumdir
install -d $zandronumdir/fmod
install -m 755 build/zandronum $zandronumdir/zandronum
install -m 755 build/output_sdl/liboutput_sdl.so $zandronumdir/liboutput_sdl.so
install -m 644 build/brightmaps.pk3 $zandronumdir/
install -m 644 build/zandronum.pk3 $zandronumdir/
install -m 644 build/skulltag_actors.pk3 $zandronumdir/
install -m 755 fmodapi42416linux64/api/lib/libfmodex64-4.24.16.so $zandronumdir/fmod/
# wrapper
echo -e "#!/bin/sh\nLD_LIBRARY_PATH=\"%{_libexecdir}/zandronum/fmod/\" exec %{_libexecdir}/zandronum/zandronum \"\$@\"" > %{buildroot}%{_bindir}/zandronum
chmod 755 %{buildroot}%{_bindir}/zandronum
# icons
install -Dm 0644 %{SOURCE3} %{buildroot}%{_datadir}/icons/hicolor/256x256/apps/%{name}.png
# desktop file
%suse_update_desktop_file -c %{name} 'Zandronum' 'A multiplayer oriented DOOM source port' %{name} %{name} Game ActionGame
%files
%license LICENSE.txt
%doc README.md
%{_bindir}/zandronum
%dir %{_libexecdir}/%{name}
%{_libexecdir}/%{name}/zandronum
%{_libexecdir}/%{name}/liboutput_sdl.so
%{_libexecdir}/%{name}/brightmaps.pk3
%{_libexecdir}/%{name}/zandronum.pk3
%{_libexecdir}/%{name}/skulltag_actors.pk3
%dir %{_libexecdir}/%{name}/fmod
%{_libexecdir}/%{name}/fmod/libfmodex64-4.24.16.so
%{_datadir}/icons/hicolor/256x256/apps/%{name}.png
%{_datadir}/applications/%{name}.desktop
%changelog