File inkscape-gears-dev.changes of Package inkscape-gears-dev
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Thu May 9 18:28:26 UTC 2013 - jw@suse.com
- update URLs,
- renamed inkscape-extensions-gears-dev to inkscape-gears-dev
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Fri Apr 12 22:53:49 UTC 2013 - jw@suse.com
- extended_ranges.patch added
max. 360 teeth was too low for 366 outer wheel of an astrolabium.
- selectable_accuracy.patch
high accuracy of involute is not needed with large tooth counts.
It just gets extremly slow. Allow lowered settings.
- metric_module.patch
Add an option to select metric units system and module, instead
of circular pitch.
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Tue Apr 2 12:08:38 UTC 2013 - jw@suse.com
- an improvement over the original inkscape extension gears
It adds holes to the gear (central hole for the shaft and some radial holes
to make gear lighter).
* More accurate tooth profile. In earlier versions the involute curve was
approximated by only three points; now by 15 (can be modified in the source code)
* Center cross (easy for aligning); off by default, can be turned on
* Pitch circle (easy for meshing; circles should touch for meshing gears);
off by defalut can be turned on
* Info: in the SVG there is now an extra field telling a little about the
gear (easy if you want to make a meshing gear but you forgot the settings used)