File inkscape-gears-dev.changes of Package inkscape-gears-dev

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Thu May  9 18:28:26 UTC 2013 - jw@suse.com

- update URLs, 
- renamed inkscape-extensions-gears-dev to inkscape-gears-dev

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Fri Apr 12 22:53:49 UTC 2013 - jw@suse.com

- extended_ranges.patch added
  max. 360 teeth was too low for 366 outer wheel of an astrolabium.
- selectable_accuracy.patch
  high accuracy of involute is not needed with large tooth counts.
  It just gets extremly slow. Allow lowered settings.
- metric_module.patch
  Add an option to select metric units system and module, instead
  of circular pitch.

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Tue Apr  2 12:08:38 UTC 2013 - jw@suse.com

- an improvement over the original inkscape extension gears
  It adds holes to the gear (central hole for the shaft and some radial holes
  to make gear lighter).

  * More accurate tooth profile. In earlier versions the involute curve was
    approximated by only three points; now by 15 (can be modified in the source code)
  * Center cross (easy for aligning); off by default, can be turned on
  * Pitch circle (easy for meshing; circles should touch for meshing gears);
    off by defalut can be turned on
  * Info: in the SVG there is now an extra field telling a little about the
    gear (easy if you want to make a meshing gear but you forgot the settings used)


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