File ghc-OpenGLRaw.spec of Package ghc-OpenGLRaw

#
# spec file for package ghc-OpenGLRaw
#
# Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via http://bugs.opensuse.org/
#


%global pkg_name OpenGLRaw
Name:           ghc-%{pkg_name}
Version:        3.2.4.0
Release:        0
Summary:        A raw binding for the OpenGL graphics system
License:        BSD-3-Clause
Group:          Development/Languages/Other
Url:            https://hackage.haskell.org/package/%{pkg_name}
Source0:        https://hackage.haskell.org/package/%{pkg_name}-%{version}/%{pkg_name}-%{version}.tar.gz
BuildRequires:  Mesa-libGL-devel
BuildRequires:  ghc-Cabal-devel
BuildRequires:  ghc-bytestring-devel
BuildRequires:  ghc-containers-devel
BuildRequires:  ghc-fixed-devel
BuildRequires:  ghc-half-devel
BuildRequires:  ghc-rpm-macros
BuildRequires:  ghc-text-devel
BuildRequires:  ghc-transformers-devel
BuildRoot:      %{_tmppath}/%{name}-%{version}-build

%description
OpenGLRaw is a raw Haskell binding for the OpenGL 4.5 graphics system and lots
of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended
as a basis for a nicer interface. OpenGLRaw offers access to all necessary
functions, tokens and types plus a general facility for loading extension
entries. The module hierarchy closely mirrors the naming structure of the
OpenGL extensions, making it easy to find the right module to import.
All API entries are loaded dynamically, so no special C header files are needed
for building this package. If an API entry is not found at runtime, a userError
is thrown.

OpenGL is the industry's most widely used and supported 2D and 3D graphics
application programming interface (API), incorporating a broad set of
rendering, texture mapping, special effects, and other powerful visualization
functions. For more information about OpenGL and its various extensions, please
see <http://www.opengl.org/> and <http://www.opengl.org/registry/>.

%package devel
Summary:        Haskell %{pkg_name} library development files
Group:          Development/Libraries/Other
Requires:       %{name} = %{version}-%{release}
Requires:       Mesa-libGL-devel
Requires:       ghc-compiler = %{ghc_version}
Requires(post): ghc-compiler = %{ghc_version}
Requires(postun): ghc-compiler = %{ghc_version}

%description devel
This package provides the Haskell %{pkg_name} library development files.

%prep
%setup -q -n %{pkg_name}-%{version}

%build
%ghc_lib_build

%install
%ghc_lib_install

%post devel
%ghc_pkg_recache

%postun devel
%ghc_pkg_recache

%files -f %{name}.files
%defattr(-,root,root,-)
%doc LICENSE

%files devel -f %{name}-devel.files
%defattr(-,root,root,-)
%doc CHANGELOG.md README.md

%changelog
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