The OpenGLRaw package for GHC

OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import. All API entries are loaded dynamically, so no special C header files are needed for building this package. If an API entry is not found at runtime, a userError is thrown.

OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see and

Source Files
Filename Size Changed Actions
OpenGLRaw- 0000799693 781 KB over 3 years
_constraints 0000000129 129 Bytes about 5 years
ghc-OpenGLRaw.changes 0000006322 6.17 KB over 3 years
ghc-OpenGLRaw.spec 0000003250 3.17 KB over 3 years
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