Overview
Request 1040335 accepted
- update to 2.1.1:
* An embarrassing bug was fixed where you could win by bombing your own
buildings.
* The ox "splat" screen now shows correctly if you are shot down and crash
into an ox.
* Bug fixes and changes in this version:
* libm is included as a dependency when needed (thanks slicer69).
* No error is printed if the config file doesn't exist (thanks Kenneth
Pronovici).
* The screen is now redrawn properly when in menus and the window is
uncovered
or resized (thanks Kenneth Pronovici).
* Some potential crashes were fixed when near the edges of the map.
* Some of the code has been refactored to centralize how levels are
defined. In
the future this will help to support custom levels.
* Documentation changes:
* Build instructions were clarified (thanks Kenneth Pronovici).
* Better documentation of novice mode was added to the manpage (thanks
Kenneth
Pronovici).
* References to the -p argument were removed from the manpage and the help
text
(thanks Kenneth Pronovici).
* Changes in this version:
* Sound has been reenabled. Sound output is now passed through a bandpass
filter intended to make it sound like a real PC speaker, and also plays
back at a much quieter volume, to be less startling to new players.
* Medals are now awarded to reward players (thanks creichen). The Unix
manpage includes some details about the medals and how to attain them.
- Created by dirkmueller
- In state accepted
- Package maintainer: lnussel
Request History
dirkmueller created request
- update to 2.1.1:
* An embarrassing bug was fixed where you could win by bombing your own
buildings.
* The ox "splat" screen now shows correctly if you are shot down and crash
into an ox.
* Bug fixes and changes in this version:
* libm is included as a dependency when needed (thanks slicer69).
* No error is printed if the config file doesn't exist (thanks Kenneth
Pronovici).
* The screen is now redrawn properly when in menus and the window is
uncovered
or resized (thanks Kenneth Pronovici).
* Some potential crashes were fixed when near the edges of the map.
* Some of the code has been refactored to centralize how levels are
defined. In
the future this will help to support custom levels.
* Documentation changes:
* Build instructions were clarified (thanks Kenneth Pronovici).
* Better documentation of novice mode was added to the manpage (thanks
Kenneth
Pronovici).
* References to the -p argument were removed from the manpage and the help
text
(thanks Kenneth Pronovici).
* Changes in this version:
* Sound has been reenabled. Sound output is now passed through a bandpass
filter intended to make it sound like a real PC speaker, and also plays
back at a much quieter volume, to be less startling to new players.
* Medals are now awarded to reward players (thanks creichen). The Unix
manpage includes some details about the medals and how to attain them.
lnussel accepted request