Overview

Request 1040335 accepted

- update to 2.1.1:
* An embarrassing bug was fixed where you could win by bombing your own
buildings.
* The ox "splat" screen now shows correctly if you are shot down and crash
into an ox.
* Bug fixes and changes in this version:
* libm is included as a dependency when needed (thanks slicer69).
* No error is printed if the config file doesn't exist (thanks Kenneth
Pronovici).
* The screen is now redrawn properly when in menus and the window is
uncovered
or resized (thanks Kenneth Pronovici).
* Some potential crashes were fixed when near the edges of the map.
* Some of the code has been refactored to centralize how levels are
defined. In
the future this will help to support custom levels.
* Documentation changes:
* Build instructions were clarified (thanks Kenneth Pronovici).
* Better documentation of novice mode was added to the manpage (thanks
Kenneth
Pronovici).
* References to the -p argument were removed from the manpage and the help
text
(thanks Kenneth Pronovici).
* Changes in this version:
* Sound has been reenabled. Sound output is now passed through a bandpass
filter intended to make it sound like a real PC speaker, and also plays
back at a much quieter volume, to be less startling to new players.
* Medals are now awarded to reward players (thanks creichen). The Unix
manpage includes some details about the medals and how to attain them.

Loading...
Request History
Dirk Mueller's avatar

dirkmueller created request

- update to 2.1.1:
* An embarrassing bug was fixed where you could win by bombing your own
buildings.
* The ox "splat" screen now shows correctly if you are shot down and crash
into an ox.
* Bug fixes and changes in this version:
* libm is included as a dependency when needed (thanks slicer69).
* No error is printed if the config file doesn't exist (thanks Kenneth
Pronovici).
* The screen is now redrawn properly when in menus and the window is
uncovered
or resized (thanks Kenneth Pronovici).
* Some potential crashes were fixed when near the edges of the map.
* Some of the code has been refactored to centralize how levels are
defined. In
the future this will help to support custom levels.
* Documentation changes:
* Build instructions were clarified (thanks Kenneth Pronovici).
* Better documentation of novice mode was added to the manpage (thanks
Kenneth
Pronovici).
* References to the -p argument were removed from the manpage and the help
text
(thanks Kenneth Pronovici).
* Changes in this version:
* Sound has been reenabled. Sound output is now passed through a bandpass
filter intended to make it sound like a real PC speaker, and also plays
back at a much quieter volume, to be less startling to new players.
* Medals are now awarded to reward players (thanks creichen). The Unix
manpage includes some details about the medals and how to attain them.


Ludwig Nussel's avatar

lnussel accepted request

openSUSE Build Service is sponsored by