Overview

Request 1127794 accepted

- update to 4.4.1:
* General:
* Fix: Potential corrupt game config file issue
* Fix: Loading old maps with invalid map tile numbers
* Fix: Text input handling of virtual key codes, CTRL+V paste,
and displaying virtual key names
* Fix: aiBestNearestTarget throttling
* Fix: Log spam for multi-weapon bodies
* Fix: Spawn position of first clone in clone cheat
* Fix: Bring back the 3 turret Ultimate Scavenger truck, Delay
Ultimate Scavenger Helicopters a bit
* Fix: Always tell VTOLs to rearm after their VTOL Strike/CB
sensor dies
* Fix: Check for non-default sensor/ecm stats like with repair
* Fix: Various crashes and memory leaks
* Graphics:
* Fix: Handling of MAX_VERTEX_OUTPUT_COMPONENTS on OpenGL < 3.2
* Fix: Additional fixes for fallback shaders, gfx_api logging
* Fix: [OpenGL] Additional error handling for init
* Fix: Model connectors for Ultimate Scavenger Helicopters
* Fix: DROID_PERSON model display size
* Campaign:
* Fix: Remove unused artifact label from Alpha 3
* Fix: Repair Facility ID on Alpha 9
* Fix: Command/Build reticule init for LDS_EXPAND_LIMBO
missions
* Multiplayer:
* Add: Chat Options UI, host mute / options
* Fix: Player mute state handling
* Fix: Non-builtin map replay desync

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Request History
Dirk Mueller's avatar

dirkmueller created request

- update to 4.4.1:
* General:
* Fix: Potential corrupt game config file issue
* Fix: Loading old maps with invalid map tile numbers
* Fix: Text input handling of virtual key codes, CTRL+V paste,
and displaying virtual key names
* Fix: aiBestNearestTarget throttling
* Fix: Log spam for multi-weapon bodies
* Fix: Spawn position of first clone in clone cheat
* Fix: Bring back the 3 turret Ultimate Scavenger truck, Delay
Ultimate Scavenger Helicopters a bit
* Fix: Always tell VTOLs to rearm after their VTOL Strike/CB
sensor dies
* Fix: Check for non-default sensor/ecm stats like with repair
* Fix: Various crashes and memory leaks
* Graphics:
* Fix: Handling of MAX_VERTEX_OUTPUT_COMPONENTS on OpenGL < 3.2
* Fix: Additional fixes for fallback shaders, gfx_api logging
* Fix: [OpenGL] Additional error handling for init
* Fix: Model connectors for Ultimate Scavenger Helicopters
* Fix: DROID_PERSON model display size
* Campaign:
* Fix: Remove unused artifact label from Alpha 3
* Fix: Repair Facility ID on Alpha 9
* Fix: Command/Build reticule init for LDS_EXPAND_LIMBO
missions
* Multiplayer:
* Add: Chat Options UI, host mute / options
* Fix: Player mute state handling
* Fix: Non-builtin map replay desync


Carsten Ziepke's avatar

Kieltux accepted request

Thx.

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