Overview

Request 1140203 accepted

- Update to 0.11.2
* Stopped autonav from preventing wobble and overshooting by
crashing the entire game
- Changes in 0.11.1
* Give all ammo back to player after doing obelisk
* Fixed player being invincible after completing an obelisk
* Fixed a crash when loading games while a landing hook was
running
* Fixed race condition in threadpool
* Fixed asteroids spawning in not proper shapes
* Fixed autonav wobble and overshooting
* Point defense won't shoot at disabled pilots anymore
* Fixed battery descriptions
* Discovering a hidden jump will make both directions known
* Fixed AI trying to scan hostile targets they lost track of
* Properly save and load reward_value to and from saves
* Fixed events and missions being able to trigger in obelisk
tests
* Fixed beam weapons not hitting asteroids
* Properly compute weapon range with launch_range modifiers
* Fixed some range checks with inrange weapon sets
* Fixed Empire Pacifier mass being too low
* Fixed warning when looking at internal flow amplifier
descriptions
* Removed Soromid Ira turret and forward weapon stats
* Fixed reality rip and avatar of sirichana abilities giving
errors when the AI tries to use them
* Fixed issue on some systems with indexed images
* Fixed pirates and pilots that don't care being able to
disable the fake transponder
* Can now see and target allies that are stealthed
* Pheromone emitter won't do anything in exclusively claimed
systems
* Fixed some weapons such as beams not hitting targets other
than selected one
* Fixed rendering order making it so most effects were below
the player
* Fixed fallback switch weapon sets not being found properly
* Fixed bioship "Wanderer" perk giving absolute accel bonus
instead of relative
* Increased Neural Accelerator Interface energy regen malus
to -100%
* zalek/blackhole/zbh09: don't error out when a bioship ceases
to exist
* kidnapped/traffic_00: fixed formatting string telling the
player what system to go to
* kidnapped/traffic_01: ship should spawn if taking off in the
same system, not just jumping in
* tutorial/nelly01: fixed derelict message not appearing
* minerva/pirate4: fixed save me spam only being print once
* neutral/seek_n_destroy: fixed warnings when taking off in the
same system
* sirius/achack/achack01: fixed not being able to accept mission
* dvaered/dv_diversion: fixed not being able to accept mission
* dvaered/dv_bikers: don't allow the player to use escorts and
properly update mission TODO
* sirius/achack03: fixed not being able to complete the mission
* neutral/kidnapped: fixed inconsistency in the name of the
system to go to
* shadow/shadowrun: fixed VN issues not allowing mission
completion
* shadow/shadowrun: changed locations to make it possible to do
in the allotted time-frame
* shadow/shadowvigil: fixed Seiryuu not appearing
* shiplover: don't ask the player about ships they can't obtain
* Fixed many typos
* Translation updates (forwarded request 1140163 from Kieltux)

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Request History
D B's avatar

dbuck created request

- Update to 0.11.2
* Stopped autonav from preventing wobble and overshooting by
crashing the entire game
- Changes in 0.11.1
* Give all ammo back to player after doing obelisk
* Fixed player being invincible after completing an obelisk
* Fixed a crash when loading games while a landing hook was
running
* Fixed race condition in threadpool
* Fixed asteroids spawning in not proper shapes
* Fixed autonav wobble and overshooting
* Point defense won't shoot at disabled pilots anymore
* Fixed battery descriptions
* Discovering a hidden jump will make both directions known
* Fixed AI trying to scan hostile targets they lost track of
* Properly save and load reward_value to and from saves
* Fixed events and missions being able to trigger in obelisk
tests
* Fixed beam weapons not hitting asteroids
* Properly compute weapon range with launch_range modifiers
* Fixed some range checks with inrange weapon sets
* Fixed Empire Pacifier mass being too low
* Fixed warning when looking at internal flow amplifier
descriptions
* Removed Soromid Ira turret and forward weapon stats
* Fixed reality rip and avatar of sirichana abilities giving
errors when the AI tries to use them
* Fixed issue on some systems with indexed images
* Fixed pirates and pilots that don't care being able to
disable the fake transponder
* Can now see and target allies that are stealthed
* Pheromone emitter won't do anything in exclusively claimed
systems
* Fixed some weapons such as beams not hitting targets other
than selected one
* Fixed rendering order making it so most effects were below
the player
* Fixed fallback switch weapon sets not being found properly
* Fixed bioship "Wanderer" perk giving absolute accel bonus
instead of relative
* Increased Neural Accelerator Interface energy regen malus
to -100%
* zalek/blackhole/zbh09: don't error out when a bioship ceases
to exist
* kidnapped/traffic_00: fixed formatting string telling the
player what system to go to
* kidnapped/traffic_01: ship should spawn if taking off in the
same system, not just jumping in
* tutorial/nelly01: fixed derelict message not appearing
* minerva/pirate4: fixed save me spam only being print once
* neutral/seek_n_destroy: fixed warnings when taking off in the
same system
* sirius/achack/achack01: fixed not being able to accept mission
* dvaered/dv_diversion: fixed not being able to accept mission
* dvaered/dv_bikers: don't allow the player to use escorts and
properly update mission TODO
* sirius/achack03: fixed not being able to complete the mission
* neutral/kidnapped: fixed inconsistency in the name of the
system to go to
* shadow/shadowrun: fixed VN issues not allowing mission
completion
* shadow/shadowrun: changed locations to make it possible to do
in the allotted time-frame
* shadow/shadowvigil: fixed Seiryuu not appearing
* shiplover: don't ask the player about ships they can't obtain
* Fixed many typos
* Translation updates (forwarded request 1140163 from Kieltux)


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factory-auto added opensuse-review-team as a reviewer

Please review sources


Factory Auto's avatar

factory-auto accepted review

Check script succeeded


Staging Bot's avatar

staging-bot added as a reviewer

Being evaluated by staging project "openSUSE:Factory:Staging:adi:53"


Staging Bot's avatar

staging-bot accepted review

Picked "openSUSE:Factory:Staging:adi:53"


Saul Goodman's avatar

licensedigger accepted review

The legal review is accepted preliminary. The package may require actions later on.


Marcus Rueckert's avatar

darix accepted review

Accepted review for by_group opensuse-review-team request 1140203 from user staging-bot


Ana Guerrero's avatar

anag+factory accepted review

Staging Project openSUSE:Factory:Staging:adi:53 got accepted.


Ana Guerrero's avatar

anag+factory approved review

Staging Project openSUSE:Factory:Staging:adi:53 got accepted.


Ana Guerrero's avatar

anag+factory accepted request

Staging Project openSUSE:Factory:Staging:adi:53 got accepted.

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