Overview

Request 647423 superseded

- Adjust summary and description grammar.
- Add lutris.rpmlintrc as source in spec file
- Update to 0.4.23:
* Prevent monitor from quitting games that open a 2nd process
* Run on-demand scripts from game directory
* Tell the user what executable is expected after a failed install
* Fix a circular import causing issues on some distributions
* Add missing dependency for openSUSE Tumbleweed
- Remove lutris-0.4.22-imports.patch: upstreamed
- Add lutris-0.4.22-imports.patch: Fixes the build
See: upstream commit a048aba66051a64632904ce9f77feecd076adcf2
- Update to 0.4.22:
* Use lspci instead of xrandr to detect video cards
* Detect if Vulkan is supported by the system for DXVK games
* Add experimental playtime support
* Detect Proton and add it to Wine versions
* Fix runtime being downloaded when not needed
* Add experimental tray icon with last games played
* Add support for Feral Gamemode
* Prevent process monitor to quit games prematurely
* Code cleanup
- Update to 0.4.21.1:
* Fix detection of libvulkan
- Update to 0.4.21:
* Added an Esync toggle for wine builds with esync patches and a check for limits if the toggle was activated.
* Added a warning for wine games if wine is not installed on the system (to avoid issues with dependencies).
* Added a check for Vulkan loaders when using DXVK (forbids from launching the game if it can't detect them)
* Added check for the presence of executable after the installation finished.
* Added an option to sort installed games first
* Added a discouraging warning if Lutris was launched as root.
* Added a "--version" command line option.
* Added an error message if requested DXVK version does not exist.
* Improved behavior of Lutris' background process.
* Improved UI when changing game's identifier.
* Wine's own Virtual Desktop configuration is now respected.
* Merge command now has a 'copy' alias.
* Executable selection how has a text field.
* Blacklisted Proton and SteamWorks from showing up as games.
* Sidebar now shows number of installed games per runner and platform.
* Visual improvements to wine download dialog
* Fixed an issue when DXVK versions didn't get updated if dxvk directory wasn't present.
* Fixed an issue when the watcher would sync Steam games even if the feature was disabled.
* Fixed missing warning for existing prefix during installation process if the path contained "~".
* Prevent Steam games from being synced from the AppManifest watcher if Steam sync if off
* Games load properly when launching Lutris for the first time
* Minor improvements to wording in some menus.
- Update to 0.4.20:
* Fix detection of winetricks path
* Improve visual feedback on wine download dialog
* Add skill and command-line arguments for Zdoom
* Add option to disable joypad auto-configuration
* Restore refresh rate on monitor reset
- Update to 0.4.19:
* Prioritize winetricks from the runtime
* Populate DXVK versions with github releases
* Add support for DirectX 10 with DXVK
* Fix detection of xgamma
* Add 24BPP option for Xephyr
* Restore Alsa option for Wine
* Prepend additional system paths to runtime
- Added python3-gobject-Gdk
- Update to 0.4.18
* Add custom-name directive for install scripts
* Add DVXK version option
* Add more platforms to Mednafen
* Add new libretro cores
* Add option for menu mode key in MESS
* Add option to enable xinput9_1_0.dll in x360ce
* Add option to include and exclude processes from monitoring in installers
and during gameplay.
* Add option to run DRM free Steam games without opening Steam
* Add RPCS3 runner
* Add support for 64bit dinput8.dll for x360ce
* Add support for dumbxinputemu as a x360ce alternative
* Add support for DXVK in Wine games
* Add system option to enable DRI_PRIME
* Add winekill installer task
* Avoid crash when wine prefix has broken symlinks
* Better controller support for Mednafen
* Default 'reset_desktop' option to False
* Deprecate koku-xinput option
* Disable Lutris runtime on Wine games if Wine is installed globally
* Download recent wine version if the system installed one is too old
* Fix crash on InstallerWindow for GTK < 3.22
* Fix crash preventing running or configuring wine games
* Fixes in Wine registry handling
* Fix 'execute' command arguments
* Fix lutris eating 100% CPU after game quits
* Fix some external library folders not being detected
* Fix Steam being shut down regardless of the associated option's setting
* Fix the way wine games quit
* Fix Wine Steam being killed on game exit even if the option is disabled
* Fix 'write_json' command when no file exists
* Fix xboxdrv not being monitored properly
* Fix xrandr parsing when DisplayPort are available
* Get pids used by wineserver (experimental, likely to be removed)
* Make calling executables more robust
* Prevent Lutris from killing Steam if it's downloading a game
* Prioritize libraries in /usr/lib over the Lutris runtime
* Prioritize /usr/lib32 over Lutris runtime
* Record installation date of games
* Re-enable Lutris runtime if using a Lutris Wine build
* Remove Ctrl+Q shortcut
* Set default Wine architecture to 64bit
* Stop process monitoring as soon as process stops
* Support hard disk images for FS-UAE
* Update DXVK latest version to 0.52
* Update winetricks
* Various UI fixes
- Remove glib2 dependency
- Update to 0.4.12
- Add gsettings_schemas macros
- Ensure correct Python3 dependencies
- Set up Python macros for building
(Thanks to Pharaoh_Atem on #opensuse-buildservice)
- Update to Python 3
- Bump version to 0.4.0
- Remove ownership of system directories
- Spec file cleanup
- Bump to version 0.3.7
- Bump to version 0.3.6
- Add OpenSuse compatibility (contribution by @malkavi)
- Bump version to 0.3.5
- Edited Requires to include pygobject3.
- Changed build and install step based on template generated by
rpmdev-newspec.
- Added Requires.
- Ensure package can be built using mock.
- Initial version of the package

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Request History
Michael Vetter's avatar

jubalh created request

- Adjust summary and description grammar.
- Add lutris.rpmlintrc as source in spec file
- Update to 0.4.23:
* Prevent monitor from quitting games that open a 2nd process
* Run on-demand scripts from game directory
* Tell the user what executable is expected after a failed install
* Fix a circular import causing issues on some distributions
* Add missing dependency for openSUSE Tumbleweed
- Remove lutris-0.4.22-imports.patch: upstreamed
- Add lutris-0.4.22-imports.patch: Fixes the build
See: upstream commit a048aba66051a64632904ce9f77feecd076adcf2
- Update to 0.4.22:
* Use lspci instead of xrandr to detect video cards
* Detect if Vulkan is supported by the system for DXVK games
* Add experimental playtime support
* Detect Proton and add it to Wine versions
* Fix runtime being downloaded when not needed
* Add experimental tray icon with last games played
* Add support for Feral Gamemode
* Prevent process monitor to quit games prematurely
* Code cleanup
- Update to 0.4.21.1:
* Fix detection of libvulkan
- Update to 0.4.21:
* Added an Esync toggle for wine builds with esync patches and a check for limits if the toggle was activated.
* Added a warning for wine games if wine is not installed on the system (to avoid issues with dependencies).
* Added a check for Vulkan loaders when using DXVK (forbids from launching the game if it can't detect them)
* Added check for the presence of executable after the installation finished.
* Added an option to sort installed games first
* Added a discouraging warning if Lutris was launched as root.
* Added a "--version" command line option.
* Added an error message if requested DXVK version does not exist.
* Improved behavior of Lutris' background process.
* Improved UI when changing game's identifier.
* Wine's own Virtual Desktop configuration is now respected.
* Merge command now has a 'copy' alias.
* Executable selection how has a text field.
* Blacklisted Proton and SteamWorks from showing up as games.
* Sidebar now shows number of installed games per runner and platform.
* Visual improvements to wine download dialog
* Fixed an issue when DXVK versions didn't get updated if dxvk directory wasn't present.
* Fixed an issue when the watcher would sync Steam games even if the feature was disabled.
* Fixed missing warning for existing prefix during installation process if the path contained "~".
* Prevent Steam games from being synced from the AppManifest watcher if Steam sync if off
* Games load properly when launching Lutris for the first time
* Minor improvements to wording in some menus.
- Update to 0.4.20:
* Fix detection of winetricks path
* Improve visual feedback on wine download dialog
* Add skill and command-line arguments for Zdoom
* Add option to disable joypad auto-configuration
* Restore refresh rate on monitor reset
- Update to 0.4.19:
* Prioritize winetricks from the runtime
* Populate DXVK versions with github releases
* Add support for DirectX 10 with DXVK
* Fix detection of xgamma
* Add 24BPP option for Xephyr
* Restore Alsa option for Wine
* Prepend additional system paths to runtime
- Added python3-gobject-Gdk
- Update to 0.4.18
* Add custom-name directive for install scripts
* Add DVXK version option
* Add more platforms to Mednafen
* Add new libretro cores
* Add option for menu mode key in MESS
* Add option to enable xinput9_1_0.dll in x360ce
* Add option to include and exclude processes from monitoring in installers
and during gameplay.
* Add option to run DRM free Steam games without opening Steam
* Add RPCS3 runner
* Add support for 64bit dinput8.dll for x360ce
* Add support for dumbxinputemu as a x360ce alternative
* Add support for DXVK in Wine games
* Add system option to enable DRI_PRIME
* Add winekill installer task
* Avoid crash when wine prefix has broken symlinks
* Better controller support for Mednafen
* Default 'reset_desktop' option to False
* Deprecate koku-xinput option
* Disable Lutris runtime on Wine games if Wine is installed globally
* Download recent wine version if the system installed one is too old
* Fix crash on InstallerWindow for GTK < 3.22
* Fix crash preventing running or configuring wine games
* Fixes in Wine registry handling
* Fix 'execute' command arguments
* Fix lutris eating 100% CPU after game quits
* Fix some external library folders not being detected
* Fix Steam being shut down regardless of the associated option's setting
* Fix the way wine games quit
* Fix Wine Steam being killed on game exit even if the option is disabled
* Fix 'write_json' command when no file exists
* Fix xboxdrv not being monitored properly
* Fix xrandr parsing when DisplayPort are available
* Get pids used by wineserver (experimental, likely to be removed)
* Make calling executables more robust
* Prevent Lutris from killing Steam if it's downloading a game
* Prioritize libraries in /usr/lib over the Lutris runtime
* Prioritize /usr/lib32 over Lutris runtime
* Record installation date of games
* Re-enable Lutris runtime if using a Lutris Wine build
* Remove Ctrl+Q shortcut
* Set default Wine architecture to 64bit
* Stop process monitoring as soon as process stops
* Support hard disk images for FS-UAE
* Update DXVK latest version to 0.52
* Update winetricks
* Various UI fixes
- Remove glib2 dependency
- Update to 0.4.12
- Add gsettings_schemas macros
- Ensure correct Python3 dependencies
- Set up Python macros for building
(Thanks to Pharaoh_Atem on #opensuse-buildservice)
- Update to Python 3
- Bump version to 0.4.0
- Remove ownership of system directories
- Spec file cleanup
- Bump to version 0.3.7
- Bump to version 0.3.6
- Add OpenSuse compatibility (contribution by @malkavi)
- Bump version to 0.3.5
- Edited Requires to include pygobject3.
- Changed build and install step based on template generated by
rpmdev-newspec.
- Added Requires.
- Ensure package can be built using mock.
- Initial version of the package


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alarrosa declined review

Please accept 647512 and supersede


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alarrosa declined request

Please accept 647512 and supersede


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