Overview

Request 721060 accepted

- version update to 0.12.1
Features
* If you have a `~trio.abc.ReceiveStream` object, you can now use
``async for data in stream: ...`` instead of calling
`~trio.abc.ReceiveStream.receive_some`. Each iteration gives an
arbitrary sized chunk of bytes. And the best part is, the loop
automatically exits when you reach EOF, so you don't have to check for
it yourself anymore. Relatedly, you no longer need to pick a magic
buffer size value before calling
`~trio.abc.ReceiveStream.receive_some`; you can ``await
stream.receive_some()`` with no arguments, and the stream will
automatically pick a reasonable size for you. (`#959 `__)
* Threading interfaces have been reworked:
``run_sync_in_worker_thread`` is now `trio.to_thread.run_sync`, and
instead of ``BlockingTrioPortal``, use `trio.from_thread.run` and
`trio.from_thread.run_sync`. What's neat about this is that these
cooperate, so if you're in a thread created by `to_thread.run_sync`,
it remembers which Trio created it, and you can call
``trio.from_thread.*`` directly without having to pass around a
``BlockingTrioPortal`` object everywhere. (`#810 `__)
* We cleaned up the distinction between the "abstract channel interface"
and the "memory channel" concrete implementation.
`trio.abc.SendChannel` and `trio.abc.ReceiveChannel` have been slimmed
down, `trio.MemorySendChannel` and `trio.MemoryReceiveChannel` are now
public types that can be used in type hints, and there's a new
`trio.abc.Channel` interface for future bidirectional channels. (`#719 `__)
* Add :func:`trio.run_process` as a high-level helper for running a process
and waiting for it to finish, like the standard :func:`subprocess.run` does. (`#822 `__)
* On Linux, when wrapping a bare file descriptor in a Trio socket object,
Trio now auto-detects the correct ``family``, ``type``, and ``protocol``.

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Request History
Petr Gajdos's avatar

pgajdos created request

- version update to 0.12.1
Features
* If you have a `~trio.abc.ReceiveStream` object, you can now use
``async for data in stream: ...`` instead of calling
`~trio.abc.ReceiveStream.receive_some`. Each iteration gives an
arbitrary sized chunk of bytes. And the best part is, the loop
automatically exits when you reach EOF, so you don't have to check for
it yourself anymore. Relatedly, you no longer need to pick a magic
buffer size value before calling
`~trio.abc.ReceiveStream.receive_some`; you can ``await
stream.receive_some()`` with no arguments, and the stream will
automatically pick a reasonable size for you. (`#959 `__)
* Threading interfaces have been reworked:
``run_sync_in_worker_thread`` is now `trio.to_thread.run_sync`, and
instead of ``BlockingTrioPortal``, use `trio.from_thread.run` and
`trio.from_thread.run_sync`. What's neat about this is that these
cooperate, so if you're in a thread created by `to_thread.run_sync`,
it remembers which Trio created it, and you can call
``trio.from_thread.*`` directly without having to pass around a
``BlockingTrioPortal`` object everywhere. (`#810 `__)
* We cleaned up the distinction between the "abstract channel interface"
and the "memory channel" concrete implementation.
`trio.abc.SendChannel` and `trio.abc.ReceiveChannel` have been slimmed
down, `trio.MemorySendChannel` and `trio.MemoryReceiveChannel` are now
public types that can be used in type hints, and there's a new
`trio.abc.Channel` interface for future bidirectional channels. (`#719 `__)
* Add :func:`trio.run_process` as a high-level helper for running a process
and waiting for it to finish, like the standard :func:`subprocess.run` does. (`#822 `__)
* On Linux, when wrapping a bare file descriptor in a Trio socket object,
Trio now auto-detects the correct ``family``, ``type``, and ``protocol``.


Tomáš Chvátal's avatar

scarabeus_iv accepted request

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