Overview

Request 774990 accepted

- Update to version 2.2.1
* Shadows have been added to the game.
* A slew of camera options originally known as the “ficklecam”
mod (Made by fickle) from the forums has now been added to the
game.
* Added the “Simple” play style, which automatically orientates
the camera. It may prove easier for players using controllers.
* OpenGL batch files are included in this package.
* GIFs may be recorded under OpenGL.
* The renderer may now be changed while in game.
* Players now only uncurl from a ball after hitting the ground
when using the Elemental Shield’s ability. This means you can
break those monitors under the goop in THZ2!
* Added sixteen angle sprite support.
* Fixed the Fire Shield being extinguished by lava.
* Adjusted Tails’ flight to discourage mashing the jump button.
* Players no longer slide off polyobjects

- Update to version 2.1.24
* APNG recording should now work in the Linux/Mac versions.
* Added the “banip” command, for banning people by IP.
* Editing enchancements for music: song length, positioning, and
fading features with Linedef Exec and Lua support
* Fixed dedicated servers timing out after the credits.
* OpenGL: Sprite billboarding can be enabled with the
“gr_spritebillboarding” console variable. This just means they’ll
always face the camera rather than looking flat as paper.
* “localhost” now works as a valid IP address to join again, after
being broken since version 2.0. This means people can now join
their own servers without needing to find out their local IP anymore.

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Request History
Martin Hauke's avatar

mnhauke created request

- Update to version 2.2.1
* Shadows have been added to the game.
* A slew of camera options originally known as the “ficklecam”
mod (Made by fickle) from the forums has now been added to the
game.
* Added the “Simple” play style, which automatically orientates
the camera. It may prove easier for players using controllers.
* OpenGL batch files are included in this package.
* GIFs may be recorded under OpenGL.
* The renderer may now be changed while in game.
* Players now only uncurl from a ball after hitting the ground
when using the Elemental Shield’s ability. This means you can
break those monitors under the goop in THZ2!
* Added sixteen angle sprite support.
* Fixed the Fire Shield being extinguished by lava.
* Adjusted Tails’ flight to discourage mashing the jump button.
* Players no longer slide off polyobjects

- Update to version 2.1.24
* APNG recording should now work in the Linux/Mac versions.
* Added the “banip” command, for banning people by IP.
* Editing enchancements for music: song length, positioning, and
fading features with Linedef Exec and Lua support
* Fixed dedicated servers timing out after the credits.
* OpenGL: Sprite billboarding can be enabled with the
“gr_spritebillboarding” console variable. This just means they’ll
always face the camera rather than looking flat as paper.
* “localhost” now works as a valid IP address to join again, after
being broken since version 2.0. This means people can now join
their own servers without needing to find out their local IP anymore.


Michael Vetter's avatar

jubalh accepted request

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