Overview

Request 847058 accepted

Dont accept just yet.
First we need to package a new dependency: https://sr.ht/~kennylevinsen/seatd/
And we need to find out if sway, cage (etc) run with newest version which contains breaking changes.

- Update to 0.12.0:
breaking changes:
* render/gles2: remove gles2_procs global (#2351)
The wlr_gles2_texture_from_* family of functions are no longer
public API.
* Remove xdg-shell-unstable-v6 support (#2391)
wlr_xdg_shell_v6 has been dropped and is superseded by wlr_xdg_shell.
* output: fix blurred hw cursors with fractional scaling (#2107)
For backends: wlr_output_impl.set_cursor now takes a float scale
instead of an int32_t.
* Introduce wlr_output_event_commit (#2315)
The wlr_output.events.commit event now has a data argument of
type struct wlr_output_event_commit * instead of struct wlr_output *.
* For details see: https://github.com/swaywm/wlroots/releases/tag/0.12.0

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Michael Vetter's avatar
author reviewer target maintainer

SR#847083 adds libseat

Request History
Michael Vetter's avatar

jubalh created request

Dont accept just yet.
First we need to package a new dependency: https://sr.ht/~kennylevinsen/seatd/
And we need to find out if sway, cage (etc) run with newest version which contains breaking changes.

- Update to 0.12.0:
breaking changes:
* render/gles2: remove gles2_procs global (#2351)
The wlr_gles2_texture_from_* family of functions are no longer
public API.
* Remove xdg-shell-unstable-v6 support (#2391)
wlr_xdg_shell_v6 has been dropped and is superseded by wlr_xdg_shell.
* output: fix blurred hw cursors with fractional scaling (#2107)
For backends: wlr_output_impl.set_cursor now takes a float scale
instead of an int32_t.
* Introduce wlr_output_event_commit (#2315)
The wlr_output.events.commit event now has a data argument of
type struct wlr_output_event_commit * instead of struct wlr_output *.
* For details see: https://github.com/swaywm/wlroots/releases/tag/0.12.0


Michael Vetter's avatar

jubalh accepted request

sway was updated to 1.5.1 now. lets see what we will have to do for cage (etc)

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