Overview

Request 885753 accepted

- Update to version 0.6.1
* Add: GUI sprites for OpenTTD 1.11
* Change: New Arctic hotel design
* Fix: Correct offsets for toy factory
- Update to version 0.6.0
- Use Python3 exclusively
- Don't rebuild .png with GIMP by default
- Run tests
- Only BuildRequire gimp-plugins-python upto and including Leap
15.x. TW has no python2 support anymore, and the gimp python
plugins no longer exist.
- Tumbleweed needs gimp-plugins-python & python-xml
- Update to version 0.5.5:
* Add: Sprites for group liveries
* Update translations:
Czech
German
Hungarian
Japanese
Norwegian (bokmal)
Russian
Serbian
Slovak
Swedish
Tamil
- Update to version 0.5.4:
* Updated translations.
- Changes from version 0.5.3:
* Fix: [Makefile] Missing Makefile target bundle_zsrc.
* Fix: REPO_DATE was set to current date instead of commit date.
* Fix #7669: Make unix2dos an optional build requirement.
* Cleanup: Merge musa.ini into bananas.ini.
* Cleanup: Remove pointless link from GRF description. OpenTTD
can display readmes directly meanwhile.
* Cleanup: [Makefile] BUNDLE_FILES is set by the regular Makefile
just fine already.
* Cleanup: [Makefile] OBG descriptions are generated from lang
files meanwhile.
* Cleanup: Make use of sprites/graphics_source_lists (again?).
* Cleanup: hgignore.
* Updated translations.
- Be less restrictive with the nml BuildRequires: any
version >= 0.3.1 will do.
- update to 0.5.2
- Maintenance release with additional sprites to support OpenTTD 1.5.0
- Disable MD5 checksum tests (we use Unix line endings now)
- update to 0.5.1
- Change/Fix: [Makefile] Re-introduce target 'clean-gfx' and have 'clean' remove the gimp script files (blathijs)
- Change: [Makefile] No point to bundle .hgtags .hgignore and .devzone files with source bundles
- Change: [Makefile] Use a temporary filename for custom_tags.txt and only update it, if the results would differ from the existing one
- Change: [Makefile] Cache custom_tags.txt and don't always re-build it
- Add: [Makefile] musa.ini for upload to bananas
- Fix: [Makefile] Install into the baseset dir, not the NewGRF dir
- Fix: create md5sum file for distribution and local check with the same rule (blathijs)
- Fix: Reinstate the possibility to (not) install documentation and to choose a separate install dir for them
- Fix: [Makefile] Use the same variable name for changelog, readme and license files (blathijs)
- Fix: [Makefile] Don't fail to build from fresh clones
- Fix: [Makefile] Don't remove used scripts
- Fix: [Makefile] More woes with custom_tags.txt and installation (blathijs)
- Cleanup: Remove unused files from script dir
- Cleanup: Remove more unused files
- upstream changed to LZMA compression
- update to 0.4.7
- Feature: GUI sprites for window default size and story book
- Add: Scottish Gaelic description
- Fix: [Makefile] Disallow automatic inclusion of default c headers by gcc 4.8
- revert change by pgajdos for gcc 4.8 since upsteam does support it already
- remove patch openttd-opengfx-gcc48.patch
- fix build with gcc 4.8
* openttd-opengfx-gcc48.patch
- update to 0.4.6.1
- Feature: GUI sprites for delete buttons introduced in OpenTTD r24749
- Feature: Happyness indicators in town list (issue #3928)
- update to 0.4.5
- Feature: Happyness indicators in town list (issue #3928)
- update 0.4.4
- Change: Don't let the road works flash that much (issue #3395)
- Add: [Makefile] Introduce target 'clean-gfx' which deletes png files which can be re-built from source and allow 'maintainer-clean' to delete the opengfx.check.md5
- Add: More font sprites (issue #3578)
- Fix: Landing lights were inoperational for helipad and some broken at the heliport (issue #3709)
- Fix: German semaphore signals were not available anymore (issue #3429)
- Fix: Broken river borders at sea level (issue #3562)
- Fix: Add GridDesert to terrain.xcf and fix spelling of GridTropical (issue #3769)
- Fix: Wrong wanter pixels on some river and coast tiles (issue #3714)
- upstream update 0.4.3
- Feature: Support for the baseset part of railtype-specific tunnel sprites
- Change: Update for a number of font glyphs (issue #3578)
- Fix / Revert: OpenTTD 1.1.5 and earlier requires some characters to be defined
via glyphs as the actionA is not sufficient for those versions (issue #3960)
- upstream update 0.4.2
- Fix: [Makefile] Force makefile to build with one thread only
as gimp might barf on running in parallel (issue #3439)
- Fix: [Makefile] Don't remove the reference md5 file when
using maintainer-clean (issue #3440)
- Fix: The grfID of the extra grf was wrong... and would be found as NewGRF
- Fix: sprite are out-of-bound (issue #3667)
- upstream update 0.4.1
* Fix: Monospace fonts must not be available for OpenTTD prior to 1.2.0
- updates with 0.4.0
* Feature: More and improved characters for all fonts (issue #3314)
* Feature: Monospaced font 'liberation mono'
* Feature: Snow transition aware locks (issue #3302)
* Feature: Respect snow density for river tiles (issue #3011)
* Change: Convert project to NML source
* Add: [Makefile] Allow to generate png files directly from the xcf if gimp is present
- new requires:
* nml (instead grfcodec)
* gimp (sprites are generated by combinging different layers)
- upstream update 0.3.7
* Feature: GUI sprites for autoreplace status for vehicle groups
* Feature: Snow-aware buoy
- updates with 0.3.6
* Feature: New sprites for fruit and rubber plantations
* Feature: Separate water for rivers
* Feature: New park sprites to match trees and river water (issue #3081)
* Feature: New road side trees to match other trees for temperate and arctic (issue #3081)
* Feature: Improved construction stages for some tiles of the food processing plant
* Feature: More undulating riverbanks for flat river tiles (issue #3011)
- requires grfcodec 5.1.2
- upstream update 0.3.5
* Feature: New sprite for a sawmill tile
* Feature: New sprites for Food Processor
* Feature: Update to tropic rail wagons
* Feature: New rubber wagon sprites to match rail wagons rather
than monolev wagons
* Feature: New sprites for arctic CS2400 and MJS 1000
* Feature: Temperate locomotives resized to 28px
* Feature: New ground tile for toyland buildings
* Fix: Tropic food monolev wagon was invisible
* Fix: New forest ground tile shows holes where trees used to sit
in invisible industries mode
- mode "localonly" to download service
- upstream update 0.3.4
* new trees and water shores
* better transparency view of some industries
- upstream update 0.3.3
* part of source is built with nml, but the generated files are
in the source too (to omit nml requirement)
* fix some graphic glitches
- upstream update 0.3.2
* source graphics are pngs now (requires grfcodec >= 5.1)
* many improvements for climate toyland
- upstream update 0.3.1
* Name change to openttd-opengfx to make name compliment to
other distros
- upstream update 0.2.4
* Fix: Adjust alignment of all rail vehicles
* Feature: Slightly better PBS signals graphics - should be more visible
* Feature: Improve entrance roof of office building
- upstream update 0.2.3
* Fix: md5sum check
- upstream update 0.2.2
* Feature: GUI icon for NewGRF debug mode
* Feature: [Makefile] Add md5sum checklist to source bundle
* Change: [Makefile] Rename 'INSTALLDIR' into 'INSTALL_DIR', marking 'INSTALLDIR' as deprecated
- add macro check
- no dummy sample.cat needed anymore, OpenTTD 1.0 has open
sound support
- upstream update 0.2.1
- upstream update 0.2.0
- package rename to openttd-data-opengfx
- BuildRequirment openttd-data removed
- update to 0.1.1
- docs in unix format now
- release targets for make
- no subfolder games from datadir
- added nforenum
- openttd is required for building
- imported spec from fedoraproject.org (Felix "heffer" Kaechele)

Request History
Ferdinand Thiessen's avatar

susnux created request

- Update to version 0.6.1
* Add: GUI sprites for OpenTTD 1.11
* Change: New Arctic hotel design
* Fix: Correct offsets for toy factory
- Update to version 0.6.0
- Use Python3 exclusively
- Don't rebuild .png with GIMP by default
- Run tests
- Only BuildRequire gimp-plugins-python upto and including Leap
15.x. TW has no python2 support anymore, and the gimp python
plugins no longer exist.
- Tumbleweed needs gimp-plugins-python & python-xml
- Update to version 0.5.5:
* Add: Sprites for group liveries
* Update translations:
Czech
German
Hungarian
Japanese
Norwegian (bokmal)
Russian
Serbian
Slovak
Swedish
Tamil
- Update to version 0.5.4:
* Updated translations.
- Changes from version 0.5.3:
* Fix: [Makefile] Missing Makefile target bundle_zsrc.
* Fix: REPO_DATE was set to current date instead of commit date.
* Fix #7669: Make unix2dos an optional build requirement.
* Cleanup: Merge musa.ini into bananas.ini.
* Cleanup: Remove pointless link from GRF description. OpenTTD
can display readmes directly meanwhile.
* Cleanup: [Makefile] BUNDLE_FILES is set by the regular Makefile
just fine already.
* Cleanup: [Makefile] OBG descriptions are generated from lang
files meanwhile.
* Cleanup: Make use of sprites/graphics_source_lists (again?).
* Cleanup: hgignore.
* Updated translations.
- Be less restrictive with the nml BuildRequires: any
version >= 0.3.1 will do.
- update to 0.5.2
- Maintenance release with additional sprites to support OpenTTD 1.5.0
- Disable MD5 checksum tests (we use Unix line endings now)
- update to 0.5.1
- Change/Fix: [Makefile] Re-introduce target 'clean-gfx' and have 'clean' remove the gimp script files (blathijs)
- Change: [Makefile] No point to bundle .hgtags .hgignore and .devzone files with source bundles
- Change: [Makefile] Use a temporary filename for custom_tags.txt and only update it, if the results would differ from the existing one
- Change: [Makefile] Cache custom_tags.txt and don't always re-build it
- Add: [Makefile] musa.ini for upload to bananas
- Fix: [Makefile] Install into the baseset dir, not the NewGRF dir
- Fix: create md5sum file for distribution and local check with the same rule (blathijs)
- Fix: Reinstate the possibility to (not) install documentation and to choose a separate install dir for them
- Fix: [Makefile] Use the same variable name for changelog, readme and license files (blathijs)
- Fix: [Makefile] Don't fail to build from fresh clones
- Fix: [Makefile] Don't remove used scripts
- Fix: [Makefile] More woes with custom_tags.txt and installation (blathijs)
- Cleanup: Remove unused files from script dir
- Cleanup: Remove more unused files
- upstream changed to LZMA compression
- update to 0.4.7
- Feature: GUI sprites for window default size and story book
- Add: Scottish Gaelic description
- Fix: [Makefile] Disallow automatic inclusion of default c headers by gcc 4.8
- revert change by pgajdos for gcc 4.8 since upsteam does support it already
- remove patch openttd-opengfx-gcc48.patch
- fix build with gcc 4.8
* openttd-opengfx-gcc48.patch
- update to 0.4.6.1
- Feature: GUI sprites for delete buttons introduced in OpenTTD r24749
- Feature: Happyness indicators in town list (issue #3928)
- update to 0.4.5
- Feature: Happyness indicators in town list (issue #3928)
- update 0.4.4
- Change: Don't let the road works flash that much (issue #3395)
- Add: [Makefile] Introduce target 'clean-gfx' which deletes png files which can be re-built from source and allow 'maintainer-clean' to delete the opengfx.check.md5
- Add: More font sprites (issue #3578)
- Fix: Landing lights were inoperational for helipad and some broken at the heliport (issue #3709)
- Fix: German semaphore signals were not available anymore (issue #3429)
- Fix: Broken river borders at sea level (issue #3562)
- Fix: Add GridDesert to terrain.xcf and fix spelling of GridTropical (issue #3769)
- Fix: Wrong wanter pixels on some river and coast tiles (issue #3714)
- upstream update 0.4.3
- Feature: Support for the baseset part of railtype-specific tunnel sprites
- Change: Update for a number of font glyphs (issue #3578)
- Fix / Revert: OpenTTD 1.1.5 and earlier requires some characters to be defined
via glyphs as the actionA is not sufficient for those versions (issue #3960)
- upstream update 0.4.2
- Fix: [Makefile] Force makefile to build with one thread only
as gimp might barf on running in parallel (issue #3439)
- Fix: [Makefile] Don't remove the reference md5 file when
using maintainer-clean (issue #3440)
- Fix: The grfID of the extra grf was wrong... and would be found as NewGRF
- Fix: sprite are out-of-bound (issue #3667)
- upstream update 0.4.1
* Fix: Monospace fonts must not be available for OpenTTD prior to 1.2.0
- updates with 0.4.0
* Feature: More and improved characters for all fonts (issue #3314)
* Feature: Monospaced font 'liberation mono'
* Feature: Snow transition aware locks (issue #3302)
* Feature: Respect snow density for river tiles (issue #3011)
* Change: Convert project to NML source
* Add: [Makefile] Allow to generate png files directly from the xcf if gimp is present
- new requires:
* nml (instead grfcodec)
* gimp (sprites are generated by combinging different layers)
- upstream update 0.3.7
* Feature: GUI sprites for autoreplace status for vehicle groups
* Feature: Snow-aware buoy
- updates with 0.3.6
* Feature: New sprites for fruit and rubber plantations
* Feature: Separate water for rivers
* Feature: New park sprites to match trees and river water (issue #3081)
* Feature: New road side trees to match other trees for temperate and arctic (issue #3081)
* Feature: Improved construction stages for some tiles of the food processing plant
* Feature: More undulating riverbanks for flat river tiles (issue #3011)
- requires grfcodec 5.1.2
- upstream update 0.3.5
* Feature: New sprite for a sawmill tile
* Feature: New sprites for Food Processor
* Feature: Update to tropic rail wagons
* Feature: New rubber wagon sprites to match rail wagons rather
than monolev wagons
* Feature: New sprites for arctic CS2400 and MJS 1000
* Feature: Temperate locomotives resized to 28px
* Feature: New ground tile for toyland buildings
* Fix: Tropic food monolev wagon was invisible
* Fix: New forest ground tile shows holes where trees used to sit
in invisible industries mode
- mode "localonly" to download service
- upstream update 0.3.4
* new trees and water shores
* better transparency view of some industries
- upstream update 0.3.3
* part of source is built with nml, but the generated files are
in the source too (to omit nml requirement)
* fix some graphic glitches
- upstream update 0.3.2
* source graphics are pngs now (requires grfcodec >= 5.1)
* many improvements for climate toyland
- upstream update 0.3.1
* Name change to openttd-opengfx to make name compliment to
other distros
- upstream update 0.2.4
* Fix: Adjust alignment of all rail vehicles
* Feature: Slightly better PBS signals graphics - should be more visible
* Feature: Improve entrance roof of office building
- upstream update 0.2.3
* Fix: md5sum check
- upstream update 0.2.2
* Feature: GUI icon for NewGRF debug mode
* Feature: [Makefile] Add md5sum checklist to source bundle
* Change: [Makefile] Rename 'INSTALLDIR' into 'INSTALL_DIR', marking 'INSTALLDIR' as deprecated
- add macro check
- no dummy sample.cat needed anymore, OpenTTD 1.0 has open
sound support
- upstream update 0.2.1
- upstream update 0.2.0
- package rename to openttd-data-opengfx
- BuildRequirment openttd-data removed
- update to 0.1.1
- docs in unix format now
- release targets for make
- no subfolder games from datadir
- added nforenum
- openttd is required for building
- imported spec from fedoraproject.org (Felix "heffer" Kaechele)


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