Overview

Request 941426 accepted

- version 3.0.2
* Fix: bloated poly vs. poly jump got "too accurate": a thermal
doesn't really overlap with the object so it didn't find
connection; cheat with a few nanometers of extra bloat
* Fix: poly-poly bloated intersect: don't attempt to use negaive
thickness in intersect tester line
* Fix: bloat override on "line vs. polygon" check so that the
bloat adjustment used to overcome numeric precision problems
can be applied
* Fix: use minimum line thickness 4 nanometer instead of 2 for
line-to-poly to avoid self intersecting lines
* Fix: padstack zero-thickness line edge should be taken as 4
nanometer so the line intersection test is actually done
- version 3.0.1
- version 3.0.0
* see ChageLog for list of all changes

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Request History
Wojciech Kazubski's avatar

wkazubski created request

- version 3.0.2
* Fix: bloated poly vs. poly jump got "too accurate": a thermal
doesn't really overlap with the object so it didn't find
connection; cheat with a few nanometers of extra bloat
* Fix: poly-poly bloated intersect: don't attempt to use negaive
thickness in intersect tester line
* Fix: bloat override on "line vs. polygon" check so that the
bloat adjustment used to overcome numeric precision problems
can be applied
* Fix: use minimum line thickness 4 nanometer instead of 2 for
line-to-poly to avoid self intersecting lines
* Fix: padstack zero-thickness line edge should be taken as 4
nanometer so the line intersection test is actually done
- version 3.0.1
- version 3.0.0
* see ChageLog for list of all changes


Wojciech Kazubski's avatar

wkazubski accepted request

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