Overview

Request 978460 accepted

* A new server administration menu made by Dusk, enabling RCON
users to change server settings within the menus and without
needing to use the console.
* A new private chat mode so that players can send private
messages to each other (or the server), using "sayto" or
"sayto_idx". The server can decide on whether or not private
messages are allowed with the CVar "sv_allowprivatechat".
* Various netcode improvements, especially with the unlagged.
* An option for players to send up to 3 backup copies of older
move or weapon select commands using "cl_backupcommands".
Particularly useful for players suffering from bad packet loss
on a server.
* Servers can now specify their exact country to launchers with
"sv_country" instead of launchers always relying on GeoIP to
determine their location.
* New ACS functions: SetCurrentGameMode, GetCurrentGameMode,
SetGameModeLimit, SetPlayerClass, SetPlayerChasecam,
GetPlayerChasecam, SetPlayerScore, GetPlayerScore, InDemoMode,
ExecuteClientScript, NamedExecuteClientScript,
SendNetworkString, NamedSendNetworkString, GetChatMessage,
GetMapRotationSize, and GetMapRotationInfo.
* New ACS EVENT script types: GAMEEVENT_CHAT,
GAMEEVENT_PLAYERCONNECT, GAMEEVENT_ACTOR_SPAWNED,
GAMEEEVENT_ACTOR_DAMAGED, and GAMEEVENT_ACTOR_ARMORDAMAGED.
* New SBARINFO commands: IfSpectator [not] [dead] and
IfSpying [not].
* New DMFlags and CompatFlags: sv_nounlaggedbfgtracers,
sv_nodoorclose, sv_forcesoftwarepitchlimits,
sv_shootthroughallies, sv_dontpushallies,
compat_resetglobalvarsonmapreset, and compat_noobituaries.

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Request History
Martin Hauke's avatar

mnhauke created request

* A new server administration menu made by Dusk, enabling RCON
users to change server settings within the menus and without
needing to use the console.
* A new private chat mode so that players can send private
messages to each other (or the server), using "sayto" or
"sayto_idx". The server can decide on whether or not private
messages are allowed with the CVar "sv_allowprivatechat".
* Various netcode improvements, especially with the unlagged.
* An option for players to send up to 3 backup copies of older
move or weapon select commands using "cl_backupcommands".
Particularly useful for players suffering from bad packet loss
on a server.
* Servers can now specify their exact country to launchers with
"sv_country" instead of launchers always relying on GeoIP to
determine their location.
* New ACS functions: SetCurrentGameMode, GetCurrentGameMode,
SetGameModeLimit, SetPlayerClass, SetPlayerChasecam,
GetPlayerChasecam, SetPlayerScore, GetPlayerScore, InDemoMode,
ExecuteClientScript, NamedExecuteClientScript,
SendNetworkString, NamedSendNetworkString, GetChatMessage,
GetMapRotationSize, and GetMapRotationInfo.
* New ACS EVENT script types: GAMEEVENT_CHAT,
GAMEEVENT_PLAYERCONNECT, GAMEEVENT_ACTOR_SPAWNED,
GAMEEEVENT_ACTOR_DAMAGED, and GAMEEVENT_ACTOR_ARMORDAMAGED.
* New SBARINFO commands: IfSpectator [not] [dead] and
IfSpying [not].
* New DMFlags and CompatFlags: sv_nounlaggedbfgtracers,
sv_nodoorclose, sv_forcesoftwarepitchlimits,
sv_shootthroughallies, sv_dontpushallies,
compat_resetglobalvarsonmapreset, and compat_noobituaries.


Martin Hauke's avatar

mnhauke accepted request

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