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Michael Hutchinson

MJHutchinson

Involved Projects and Packages
Maintainer Bugowner

Miscellaneous Mono-related development packages.

This is a frequently updated build of MonoDevelop from SVN trunk. It's likely
to be unstable, but shows off the new features since the last stable release.

MonoDevelop is intended to be a full-featured integrated development
environment (IDE) for mono and Gtk#. It was originally a port of
SharpDevelop 0.98. See http://monodevelop.com/ for more information.
MonoDevelop is intended to be a full-featured integrated development
environment (IDE) for mono and Gtk#. It was originally a port of
SharpDevelop 0.98. See http://monodevelop.com/ for more information.

Monodevelop Boo Addin

Monodevelop Database Addin

Monodevelop Java Addin

Maintainer Bugowner

Unmodified builds from the stable branch of Monodevelop.

This is a frequently updated build of MonoDevelop from the stable 1.0
branch, with the same options as the official packages.

MonoDevelop is intended to be a full-featured integrated development
environment (IDE) for mono and Gtk#. It was originally a port of
SharpDevelop 0.98. See http://monodevelop.com/ for more information.

Monodevelop Boo Addin

Monodevelop Database Addin

Monodevelop Java Addin

MonoDevelop XML Editor

Maintainer Bugowner

Game development libraries and tools for Mono.

Crazy Eddie's GUI System is a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

OGRE.NET is a managed wrapper for OGRE, the Object-oriented Graphics Rendering Engine, that makes it possible to build OGRE-based cross-platform games using Mono.

Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (KeyBoards, Mice, Joysticks, etc) and feedback devices (e.g. forcefeedback).

TinyXML is a simple, small, C++ XML parser that can be easily integrated into other programs.

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