Rene van Paassen
repabuild
Involved Projects and Packages
Boost provides free peer-reviewed portable C++ source libraries. The emphasis is on libraries that work well with the C++ Standard Library. One goal is to establish "existing practice" and provide reference implementations so that the Boost libraries are suitable for eventual standardization. Some of the libraries have already been proposed for inclusion in the C++ Standards Committee's upcoming C++ Standard Library Technical Report.
Although Boost was begun by members of the C++ Standards Committee Library Working Group, membership has expanded to include thousands of members of the C++ community at large.
This Project contains several packages which might be interesting for educational use.
This Project contains several packages which might be interesting for educational use.
Boost provides free peer-reviewed portable C++ source libraries. The emphasis is on libraries that work well with the C++ Standard Library. One goal is to establish "existing practice" and provide reference implementations so that the Boost libraries are suitable for eventual standardization. Some of the libraries have already been proposed for inclusion in the C++ Standards Committee's upcoming C++ Standard Library Technical Report.
Although Boost was begun by members of the C++ Standards Committee Library Working Group, membership has expanded to include thousands of members of the C++ community at large.
Ouch. Accidentally deleted my old project!@!!!!!
Jean-Luc Vinot, an interface designer at CENA, has a background i
n the graphics arts and typography. He has produced a series of fonts designed f
or ATC displays: the Orly fonts. These fonts were volunteered by CENA under the
LGPL license.
The newer Bleriot Fonts are a replacement to the Orly fonts.
Please note: the Orly fonts are screen fonts for radar displays. They are not su
itable for typesetting documents nor for multi-purpose applications.
GTS stands for the GNU Triangulated Surface Library. It is an Open Source Free
Software Library intended to provide a set of useful functions to deal with 3D
surfaces meshed with interconnected triangles. The source code is available
free of charge under the Free Software LGPL license.
Note: old version 2!
A matrix operations library.
This is old version 2, long past its due date, only for keeping old projects alive, not for new development!
The Virtual-Reality Peripheral Network (VRPN) is a set of classes
within a library and a set of servers that are designed to implement a
network-transparent interface between application programs and the set
of physical devices (tracker, etc.) used in a virtual-reality (VR)
system. The idea is to have a PC or other host at each VR station that
controls the peripherals (tracker, button device, haptic device,
analog inputs, sound, etc). VRPN provides connections between the
application and all of the devices using the appropriate
class-of-service for each type of device sharing this link. The
application remains unaware of the network topology. Note that it is
possible to use VRPN with devices that are directly connected to the
machine that the application is running on, either using separate
control programs or running all as a single program.
VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License.
This repository is a collection of rpm+deb based builds for vsg and supporting libraries.
The name is a bit misleading now. This was originally for universe builds, but these are default in the build service now. Only two packages left, not in universe