Involved Projects and Packages
Run Windows(tm) executables out of the box.
VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.
Cross platform, open source (MIT license) C++17 library and example set for rendering large point cloud data using VulkanSceneGraph. vsgPoints provides support for generating hierarchical LOD and paged LOD scene graph hierarchies to provide excellent performance and scalability. The support for database paging enables handling of very large point databases - over a billion point datasets run at a solid 60fps even on integrated GPUs.
A simple wrapper that does winetricks things for Proton enabled games.
This project was created for package system-users via attribute OBS:Maintained
This project was created for package ngspice via attribute OBS:Maintained
This project was created for package wine via attribute OBS:Maintained
This project was created for package wine via attribute OBS:Maintained
vulkan support for windows
It uses osg and gdal related libraries from obs project home:rhabacker:branches:windows:mingw:win32:Geo
vulkan support for windows
It uses osg and gdal related libraries from obs project home:rhabacker:branches:windows:mingw:win64:Geo
https://build.opensuse.org/project/show/home:rhabacker:branches:windows:mingw:win64:Geo
Qt Creator 15 with patches backported from master and 16.0
This project was created for package freemind via attribute OBS:Maintained
This project was created for package FreeCAD via attribute OBS:Maintained
This project provides some tools that can be used when cross-compiling on linux for windows with MinGW compiler.