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Ralf Habacker

rhabacker

Involved Projects and Packages

Test project for mentioned bug

Maintainer Bugowner

This project provides some tools that can be used when cross-compiling on linux for windows with MinGW compiler

Supporting package for the additional plugins for Kdevelop4 Integrated Development Environment

Maintainer Bugowner

This projects aims at providing cross-toolchain for building on linux for 32-bit windows as well as packages built with this toolchain.

Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.

Baloo is a framework for searching and managing metadata.

Async Bluez wrapper library.

This package provides the required support files and macros to create binary package for Windows with the CMake build system.

Meson is a build system designed to optimise programmer productivity.
This package provides support to cross compile package with meson.

Allows to run Windows executable files under obs

These are the XSL stylesheets for DocBook XML and "Simplified" DocBook
DTDs. Use these stylesheets for documents based on DocBook 4 and
earlier; they are not aware of the namespace feature.

The stylesheets transform DocBook documents into HTML, XHTML, Manpages,
XSL-FO (for PDF), and a few other formats.

XSL is a standard W3C stylesheet language for both print and online
rendering. For more information about XSL, see the XSL page at the W3C:
http://www.w3.org/Style/XSL/

EditorConfig makes it easy to maintain the correct coding style when switching
between different text editors and between different projects. The EditorConfig
project maintains a file format and plugins for various text editors which allow
this file format to be read and used by those editors. For information on the
file format and supported text editors, see the EditorConfig website.

This is the MinGW port of the GNU debugger (gdb).

GL2PS is a C library providing high quality vector output for any OpenGL
application. The main difference between GL2PS and other similar libraries is
the use of sorting algorithms capable of handling intersecting and stretched
polygons, as well as non manifold objects. GL2PS provides advanced smooth
shading and text rendering, culling of invisible primitives, mixed
vector/bitmap output, and much more...

GL2PS can currently create PostScript (PS), Encapsulated PostScript (EPS),
Portable Document Format (PDF) and Scalable Vector Graphics (SVG) files, as
well as LATEX files for the text fragments. GL2PS also provides limited,
experimental support for Portable LaTeX Graphics (PGF). Adding new vector
output formats should be relatively easy; you can also use the excellent
pstoedit program to transform the PostScript files generated by GL2PS into many
other vector formats such as xfig, cgm, wmf, etc.

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