Revisions of cemu

Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 78)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 77)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 76)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 75)
- Update to version 2.0~82+7~git20240513.13b90874:
  * Fix commas edge case in strings when parsing an assembly line (#1201)
  * CI: Use submodule commit of vcpkg
  * vcpkg: Update libraries (#1198)
  * nn_act: Implement GetTransferableId (#1197)
  * zlib125: Implement `deflateInit_` (#1194)
  * Track online-enable and network-service settings per-account instead of globally
  * coreinit: Add reschedule special case to avoid a deadlock
  * Input: Improve setting of dpd_enable_fg (#1127)
  * nn_act: Make AcquireToken gracefully fail in offline mode + refactor
  * CI: Update action versions
  * nn_save: Fix inverted condition preventing accessing other title's saves
  * nlibcurl: Use separte logging type
  * Add support for WUHB file format (#1190)
  * Linux/Mac Auto-Updater (#1145)
  * coreinit: Add export for OSGetForegroundBucketFreeArea
  * sndcore: Write log message instead of asserting in AXSetDeviceRemixMatrix
  * proc_ui: Fix crash due to incorrect version handling
  * coreinit: Rework thread creation
  * nn_act: Implement GetTimeZoneId placeholder
  * nn_acp: Implement ACPGetTitleMetaXml
  * coreinit: Implement MCP_GetTitleId
  * coreinit+nn_save: Cleanup some legacy code
  * DownloadManager: Fix missing updates
  * Implement proc_ui.rpl + stub SYSSwitchToEManual() to avoid softlocks
  * IOSU: Clean up resource on service shutdown
  * Add example network_services.xml
  * nsysnet: Various improvements (#1188)
  * OpenGL: Fix a crash when GL_VERSION is null (#1187)
  * DownloadManager: Always use Nintendo servers + additional streamlining
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 74)
- Update to version 2.0~66+1~git20240224.8b37e316:
  * BUILD.md: Add llvm package for Fedora (#1101)
  * Update SDL2 vcpkg port to 2.30.0
  * Latte: Optimize uniform register array size for known shaders
  * Latte: Avoid assert in texture view check
  * BUILD.md: Mention Debian in the build-instructions for Ubuntu (#1096)
  * Improve BUILD.md (#1093)
  * Gamelist: Add right-click actions for copying title ID, name, and icon (#1089)
  * Add support for portable directory without build flag (#1071)
  * UI: Make Alt+F4/Ctrl+Q more reliable (#1035)
  * Cubeb: Add a default device to the selection (#1017)
  * Update issue templates
  * CI: For the Windows build use as many cores as available
  * Ignore Wii U pro controller
  * Vulkan: Don't use glslang internal headers
  * Flatpak: Create shortcuts that launch flatpak
  * Vulkan: Check for 0 size before wayland resize
  * Fix macos missing dylib file
  * Fix macos missing dylib file
  * Add "Open MLC folder" option
  * Latte: Fix syntax error in generated GLSL
  * Update libraries
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 73)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 72)
- Update to version 2.0~61+12~git20231223.44051163:
  * GDBStub: Support watchpoints on linux (#1030)
  * nsysnet: Add support for SO_BIO and handle SO_ENOTCONN
  * Latte: 1D views are compatible with 1D textures
  * Latte: Support for SAMPLE_LB
  * Latte: Clean up OpenGL relics in shared render code
  * Latte: Refactor legacy OpenGL code for shader binding
  * Latte: Small refactor for GLSL texture coord handling
  * Vulkan: Properly shut down compilation threads
  * GfxPack: Refactor + better unicode support
  * nn_pdm: Refactor code to use new module structure
  * Latte: Simplify and fix texture copy
  * Mac: Add wua filetype to info.plist (#1039)
  * [AppImage] Bundle libstdc++ (#1038)
  * Use hidapi for Wiimotes on Windows (#1033)
  * Set macOS min version to 12.0 Monterey (#1025)
  * GDBStub: Fix checkSum string to int conversion (#1029)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 71)
- Update to version 2.0~59+0~git20231019.f3c95f72:
  * nn_fp: Multiple fixes
  * Set default alignment for SysAllocator to cache-line size
  * coreinit: Fix potential race condition in IPC code
  * Fix nfc menu list of recent nfc files (#996)
  * Fix SpotPass downloads on Linux/MacOS
  * Avoid wxGetKeyState since it asserts on Linux with wayland GTK
  * FPD: Fix a crash due to incorrect instantiation
  * Use utf-8 for exe path
  * nn_fp: Full rework of friend service
  * Fix several language selection issues (#994)
  * Vulkan: Cleanup image barrier code (#988)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 70)
- Update to version 2.0~55+1~git20231004.db44a2d1:
  * Update translation files
  * Fixes for titles in NUS format
  * Latte: Fix uniform size limit being too low
  * Compatibility with fmtlib 10.1.x
  * Code cleanup
  * Fix file menu list of recent games
  * Minor localization adjustments (#984)
  * Prioritize non-NUS format over NUS
  * Fix game path not respecting utf8 encoding
  * Bump CI clang version to 15 + workaround for unsafe fiber optimizations (#982)
  * Update Windows build instructions
  * Enable DPI awareness on Windows
  * Fix WUA conversion not detecting updates
  * Refactor more wstring instances to utf8-encoded string
  * More detailed error messages when encrypted titles fail to launch
  * Add support for games in NUS format (.app)
  * Vulkan: Add profiler for Vulkan API CPU cost
  * Latte: Bound uniform buffers based on access patterns within the shader
  * Latte: Very minor refactor + optimization
  * BUILD.md: Require libtool and libusb1-devel for Fedora (#979)
  * nn_olv: Handle nullptr key in SetSearchKey (#974)
  * Vulkan: Only create imgui renderpass once (#972)
  * Add DS_Store to gitignore (#969)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 69)
- Update to version 2.0~50+2~git20230919.90c56b77:
  * Latte: Optimizations and tweaks (#706)
  * More changes to finding wiimotes (#961)
  * nsyshid: Add backends for cross platform USB passthrough support (#950)
  * coreinit: Use native COS locks instead of STL
  * Add coding style guidelines and clang-format file
  * Latte: Fix shader compilation error when subroutines are used
  * Logging: Refactor and optimizations
  * ih264d: Small optimizations and experiments with multi-threading
  * coreinit: Handle non-existing modules in OSDynLoad_Acquire
  * Vulkan: Dont immediately crash on bad pipeline cache
  * Use memory barriers in Linux fiber implementation
  * Refactor more GX2 code to use LatteReg.h
  * Additional localization fixes (#966)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 68)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 67)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 66)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 65)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 64)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 63)
- Update to version 2.0~48+0~git20230908.c66ab0c:
  * Use native language names in language selector (#964)
  * Localization improvements and fixes (#956)
  * Update translation files
  * Add a pairing utility for Wiimotes to Cemu (#941)
  * Disable auto-update on Linux/macOS (#955)
  * [Linux/MacOS] Further Wiimote changes for parity with Windows (#945)
  * Latte: rendertarget is a bitmask (#942)
  * Linux/MacOS: Add wiimote support via HIDAPI (#934)
  * Log Windows version + Fix logging crash on Linux
  * Simplify appstream summary description (#932)
  * Log platform info (#931)
  * TitleManager: Improvements for .wua conversion
  * TitleList: Use narrower filter for identifying data titles
  * Small cleanup + Fix memory base logged as 0
  * Fix crash in title manager
  * nn_olv: More work on post API
  * nn_act: Handle incorrect slot 0 for PersistentId
  * debugger: Add logging breakpoint + misc fixes (#927)
  * Vulkan: Retry instance creation if validation layer is not present (#909)
  * Quote and escape desktop entry executable path (#917)
  * cmake: exclude fmt10 (#921)
  * Initial support for title switching + better Wii U menu compatibility (#907)
  * Linux: Save icons to user data directory + use real path of AppImage for shortcuts (#894)
  * Add '--title-id' parameter and desktop shortcut creation (#889)
  * Fix UTC offset calculation (#890)
  * Fix NEX DataStore uploads (nlibcurl) and stub Miiverse PostApp (#888)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 62)
- Update to version 2.0~42+0~git20230625.9499870:
  * Debugging: Add minimalist PPC profiler
  * Remove remnants of frame profiler code
  * coreinit: Set file flag in stat
  * nn_olv: Added community related API (#873)
  * Fix logging related crash in KPADGetUnifiedWpadStatus (#875)
  * docs: Fix 404 link in issue template (#868)
  * Remove forced singlecore-recompiler from MK8 game profiles (#865)
  * coreinit: Fix FSGetMountSource and FSAppendFile implementation (#863)
  * Fix register window not updating in PPC debugger (#864)
  * Fix some out of bound array access. (#862)
  * Fix error message when SDL fails to initialize (#861)
  * Fix incorrect return values in OSAtomic
  * Add debug asserts for invalid MEMPTR
  * nsysnet: Implement inet_ntop
  * coreinit: Implement support for ".." in paths
  * coreinit: Implement several FSA functions and fix some bugs (#844)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 61)
- Update to version 2.0~39+5~git20230606.ae4cb45:
  * Check wx dialogs aren't returning blank paths (#845)
  * coreinit: Refactor FS functions to be more accurate (#842)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 60)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 59)
- Update to version 2.0~39+3~git20230528.4ae5b4f:
  * Wayland: Use viewporter (#836)
  * Remove deprecated logging system and expose developer logging window (#825)
  * Add missing template arguments for std::forward (#819)
Displaying revisions 1 - 20 of 78
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