Revisions of trackballs
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request 1045111
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Martin Hauke (mnhauke)
(revision 5)
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Martin Hauke (mnhauke)
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(revision 4)
- Update to version 1.3.4 * Dutch translation * AppStream metadata * sRGB-correct color rendering, to make shading and fog look a bit more realistic. Some maps' colors have been adjusted slightly to compensate. * Percentage-closer filtering is now used, producing less jagged shadows. * Object transforms are now applied in the vertex shader, which reduces CPU usage slightly * Map wall/tile fragments are now drawn only once; this reduces GPU usage
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request 922791
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Martin Hauke (mnhauke)
(revision 3)
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Martin Hauke (mnhauke)
committed
(revision 2)
- Update to version 1.3.3 * Trackballs now can more reliably be built when multiple versions of GNU Guile are installed. * Fixed a bug where the default difficulty setting sometimes was not remembered. * Text shown in game should now always be UTF-8, making accents display properly even when running Trackballs from the "C" locale.
Martin Hauke (mnhauke)
committed
(revision 1)
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