Overview

Request 1045111 accepted

- Update to version 1.3.4
* Dutch translation
* AppStream metadata
* sRGB-correct color rendering, to make shading and fog look a
bit more realistic. Some maps' colors have been adjusted
slightly to compensate.
* Percentage-closer filtering is now used, producing less jagged
shadows.
* Object transforms are now applied in the vertex shader, which
reduces CPU usage slightly
* Map wall/tile fragments are now drawn only once; this reduces
GPU usage

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Request History
Martin Hauke's avatar

mnhauke created request

- Update to version 1.3.4
* Dutch translation
* AppStream metadata
* sRGB-correct color rendering, to make shading and fog look a
bit more realistic. Some maps' colors have been adjusted
slightly to compensate.
* Percentage-closer filtering is now used, producing less jagged
shadows.
* Object transforms are now applied in the vertex shader, which
reduces CPU usage slightly
* Map wall/tile fragments are now drawn only once; this reduces
GPU usage


Dmitriy Perlow's avatar

DarkSS accepted request

Thanks.

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