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Dmitriy Perlow

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Involved Projects and Packages

Simple DirectMedia Layer (libSDL) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power."

SDL_image is an image file loading library. It loads images as SDL surfaces, and supports the following formats: BMP, GIF, JPEG, LBM, PCX, PNG, PNM, TGA, TIFF, XCF, XPM, XV.

SDL_mixer is a sample multi-channel audio mixer library. It supports any number of simultaneously playing channels of 16 bit stereo audio, plus a single channel of music, mixed by the popular MikMod MOD, Timidity MIDI, Ogg Vorbis, and SMPEG MP3 libraries.

Maintainer

A simple manual pages editor.

Maintainer

Zeal is a simple offline API documentation browser inspired by Dash (OS X app), available for Linux and Windows.
* Quickly search documentation using Alt+Space (or customised) hotkey to display Zeal from any place in your workspace.
* Search in multiple sets of documentation at once.
* Don't be dependent on your internet connection.
* Integrate Zeal with Emacs, Sublime Text, or Vim. See Usage » Editor plugins for details.

bmake, the NetBSD make(1) tool, is a program designed to simplify the
maintenance of other programs. The input of bmake is a list of specifications
indicating the files upon which the targets (programs and other files) depend.
bmake then detects which targets are out of date based on their dependencies
and triggers the necessary commands to bring them up to date when that happens.

bmake is similar to GNU make, even though the syntax for the advanced features
supported in Makefiles is very different.

Maintainer

jrep is a command-line grep-like utility written in Java.
Features:
-- Java regular expressions
(https://docs.oracle.com/javase/7/docs/api/java/util/regex/Pattern.html)
-- Support for RE2J
(https://github.com/google/re2)
-- POSIX options (excluding -E and -G)
(http://pubs.opengroup.org/onlinepubs/009604499/utilities/grep.html)
-- most GNU grep(1) options
(https://www.gnu.org/software/grep/)
-- Extensions over GNU grep(1):
options -O, -2 and -8
Documentation:
-- https://github.com/cheusov/jrep/blob/master/scripts/jrep.pod
or
-- man page after installation

mk-configure is a lightweight replacement for GNU autotools, written in bmake (portable version of NetBSD make), POSIX shell and POSIX utilities.

Maintainer Bugowner

KKEdit is NOT a word processor or a web page editor, it is NOT
and IDE! It won't right code for you, it wont insist on inserting
brackets ( REALLY annoying! ), it wont force you to use any
particular style, it doesn't need you to break all your fingers
trying to hit weird and wonderful key combo's and it is not tied
to one particular distro, oh yes and it won't cost you a penny!

KKEdit is a deceptively simple text editor with syntax colouring.
It also has a function menu which allows you to jump instantly to
a function definition, a navigation menu which will look in all
open files for a function definition and then switch to that tab
and go to the relevant line if it can't find a definition in any
open files it will do a recursive search from the folder of the
currently selected document, you can also highlight a #include
directive and it will search for and try to open the file,
include files surrounded by <> will be looked for in /usr/include,
files surrounded by "" will be looked for in the current folder.
External tools can be added either globally or locally and when
run can either replace the currently select text with their
output, replace all the files text, be run in a terminal or you
can choose to ignore the output form the script, BASH, python and
perl can be used for the script language or any interpretor that
uses '#' as a comment marker.

You can drag and drop a file onto the main toolbar/menu to open a
file. Session can be saved and reloaded. Any amount of bookmarks can
be added anywhere, selecting a bookmark from the menu will switch to
that tab and move to the appropriate line. Just type a line number
into the edit box on the toolbar to jump straight to that line.

Maintainer

I-Nex is an application that gathers information for hardware components available on your system and displays it using an user interface similar to the popular Windows tool CPU-Z.

I-Nex can display information for the following components: CPU, GPU, Motherboard, Sound, Hard disks, RAM, Network and USB as well as some system info like the hostname, Linux distribution and version, Xorg, GCC, GLX versions and Linux Kernel info.

Besides being able to display hardware information, I-Nex can also generate an advanced report for which you can select what to include and optionally send the report to a service such as Pastebin (and others). It also features an option to take a screenshot of the I-Nex window directly from the application.

The difference between I-Nex and the other hardware information GUI tools available for Linux is that the information is better organized and is displayed faster (than lshw-gtk for instance). Also, the hardware information is presented in a way that's easier to understand than other such tools.

Maintainer

iTALC is a powerful software for Linux-networks, which was especially developed
for working with computers in school. But it can be also used in other
learning-environments. iTALC is a software for teachers using the computer
as didactical tool in their lessons. It aims to be a complete replacement for
expensive commercial software like MasterEye (tm).

iTALC makes it possible, to access and influence the pupils activities from the
computer of the teacher. This way iTALC supports the work with modern
equipment in school.
For example the teacher is able to see the content of the pupils screens on his
screen. If a student needs help, the teacher can access his desktop and
give support while sitting in front of his computer. The pupil can watch all
activities, the teacher is doing on his desktop. So the he can learn new
processes.

If you want to teach the pupils completely new stuff, you can switch into
demo-mode. Then all pupils see what the teacher is doing/demonstrating.
It's also possible to let a pupil demonstrate something by redirecting his
screen to all screens of the other pupils.
iTALC provides even more features for controlling the pupils computers.
For example you can lock all screens, so that the pupils can't continue their
work and are forced to turn their attention to the teacher. You can also kill
games or internet-browsers, if these things are not part of the lesson.

But there are also some nice features for administrators, making the
administration of the computers much easier and more comfortable. For example
you can execute one or more commands on every computer without sitting in front
of every computer and typing these comands. The execution of X-applications
(e.g. Star/OpenOffice-Setup) on all clients with redirection to the local
admin-computer is also part of iTALC's featurelist. Furthermore you can
shutdown and restart the computers per remote control. If the computers support
Wake-on-LAN, it's also possible to turn on all computers from a central place.

Author:
-------
Tobias Doerfel

Maintainer

https://en.opensuse.org/Games

Maintainer

And this is what made the game special in our childhood, or maybe even early adulthood. Unlike most RTS games, Colobot does not require tactics, but it does require thinking. An another difference would be the fact, that we do not control the game from a 'god' camera, seeing everything from up top, but instead, we are actually controlling each unit we make, or find. This could potentially cause the problem, of not being able to control 2 units at once, yet this is when an another twist comes in. Colobot actually has its own interpretation of robot programming, which is done fully by the player, together with a few hints and tips from the trusty SatCom system. The programmed robots function at a level similar to the brutality of writing an actual program, which does mean it requires the right amount of accuracy, with the right mix of imagination.

Maintainer

And this is what made the game special in our childhood, or maybe even early adulthood. Unlike most RTS games, Colobot does not require tactics, but it does require thinking. An another difference would be the fact, that we do not control the game from a 'god' camera, seeing everything from up top, but instead, we are actually controlling each unit we make, or find. This could potentially cause the problem, of not being able to control 2 units at once, yet this is when an another twist comes in. Colobot actually has its own interpretation of robot programming, which is done fully by the player, together with a few hints and tips from the trusty SatCom system. The programmed robots function at a level similar to the brutality of writing an actual program, which does mean it requires the right amount of accuracy, with the right mix of imagination.

Maintainer

Fall of Imiryn tells the story of three aspiring young warriors, hoping to join the Fifth Guard, the elite section of the army of the Imiryn Empire. However, their last test doesn't exactly turn out as they expected…

Bugowner

Flare (Free Libre Action Roleplaying Engine) is a game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre.

The usecase of this project is to build several real games and reuse code. The first game, in progress, is a fantasy dungeon crawl.

Flare uses .ini-style config files for most of the game data to modify game contents. The game code is C++.

Bugowner

Lips of Suna is a tongue-in-cheek dungeon crawl game that takes place in the chaotic dungeons of Suna. The five intelligent races of the world descend to the dungeons with their goal to save the world from a conclusive disaster.

In your journey to the depths of the dungeons, you will, among other things, have to fight creatures of different varieties, solve quests, explore new places, and craft custom items. Luckily you don't need to do all this alone since you can crawl the dungeons with your friends.

Maintainer

Monster RPG 2 is a fantasy quest that spans continents and worlds and lets you take a simple villager and develop her into a hero with the power to save her world. The next instalment in the classic Monster RPG series, Monster RPG 2 is a turn-based role-playing game with enough variety, plot twists, secrets, and scenery to keep even the old school players coming back for more. If you loved the 16 bit classics on old console systems, you'll love this game. If you've never heard of those games, you're in for a real treat!

Maintainer

OpenDungeons is an open source, real time strategy game sharing game elements with the Dungeon Keeper series and Evil Genius. Players build an underground dungeon which is inhabited by creatures. Players fight each other for control of the underground by indirectly commanding their minions, directly casting spells in combat, and luring enemies into sinister traps.

Maintainer

Annchienta game engine.

Maintainer

Simsu is a basic Sudoku game. You can switch between filling in notes (pencil mode), or filling in answers (pen mode). To make it easier to see where to place numbers, you can highlight all instances of a number. You can also check your answers for correctness while playing. The game stores your current notes and answers, so that you can pick up where you left off the next time you play.

Free an Open Source Real Time Strategy game designed using the Spring Engine.

Maintainer

Games/mods can add this archive as a dependency and map authors can then use featureplacer in Gundam RTS/Evolution RTS/Other to place features. Mapconv already has support for featureplacer configs.

Adding this archive as a dependency also enables that game/mod to use maps that were previously limited to specific games. For example, many of the EvoRTS maps. (I.E. General Caiaphas' Revenge - Attached screenshot)

This also allows for map sizes to be smaller as there is no longer any need to include the textures with the map.

Additionally, maps may also call this archive as a dependency. Maps can also include the featuredef files if necessary so that reclaim and blocking values can be changed. The featuredefs included are simply fallbacks so that the features will show up, and most reclaim values are really low (like 10 energy, 10 metal, etc).

Basically, the point is that mappers can change the features up however they like with this archive.

Maintainer

Zero-K is a fast, competitive game with a focus on a streamlined economy and advanced interface that takes the focus off tedious tasks and back on the action. A huge roster of interesting, unique units and a variety of unit abilities provides tremendous tactical and strategic depth to the game.

Uses Spring engine to run.

Bugowner

Warlock's Gauntlet is a dynamic, top-down shooter (well, spell-caster) game, placing you - the player - in the role of a battlemage. So it is like Crimsonland or Alien Shooter with magic.

The hero travels through maps filled with monsters, gaining experience and learning new spells. The game is similar to titles like Gauntlet or Diablo. The game features 25 random-generated levels which should amount to about three hours of gameplay; the player character can find over 60 distinct spells. There is no networked multiplayer, but the game includes a hot-seat two-player mode. The game available entirely for free.

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