Revisions of libadlmidi

buildservice-autocommit accepted request 1032544 from Takashi Iwai's avatar Takashi Iwai (tiwai) (revision 10)
baserev update by copy to link target
Takashi Iwai's avatar Takashi Iwai (tiwai) accepted request 1032400 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 9)
- Update to version 1.5.1
  * Added an ability to disable the automatical arpeggio.
  * Added an ability to set the count of loops (how many times to
    play the song).
  * Added an ability to disable/enable the playing of selected
    MIDI channels.
  * Fixed memory damages and crashes while playing XMI files.
  * Added bank-specific MT32 defaults (to don't confuse XMI
    playback between different games, works for AIL and IBK only,
    and for WOPL if set at the header).
  * Added the chip channels allocation mode option.
  * Fixed the playback of multi-song XMI files.
  * Added an ability to switch the XMI song on the fly.
buildservice-autocommit accepted request 891459 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 8)
baserev update by copy to link target
Martin Hauke's avatar Martin Hauke (mnhauke) accepted request 890114 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 7)
Update to version 1.5.0.1.1
buildservice-autocommit accepted request 838409 from Martin Pluskal's avatar Martin Pluskal (pluskalm) (revision 6)
baserev update by copy to link target
Martin Pluskal's avatar Martin Pluskal (pluskalm) accepted request 838353 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 5)
- Update to version 1.5.0
  * Drum note length expanding is now supported in real-time mode.
  * Channels manager has been improved.
  * Nuked OPL3 1.8 emulator got some optimizations ported from 1.7
   where they are was applied previously.
  * Reworked rhythm-mode percussions system, WOPL banks with
    rhythm-mode percussions
  * Added Public Domain Opal OPL3 emulator made by Reality (a team
    who originally made the Reality Adlib Tracker).
  * Added LGPL licensed JavaOPL3 emulator made by Robson Cozendey
    in Java and later rewritten into C++ for GZDoom.
  * Fully rewritten an embedded bank database format, embedded
    banks now supports a wider set (more than 127:127 instruments
    in one bank).
  * Improved accuracy of the DMX volume model, include the buggy
    AM interpretation.
  * Improved accuracy of Apogee volume model, include the bug of
    AM instruments.
  * Improved accuracy of the Win9X volume model.
  * Removed C++ extras. C++-bounded instruments tester is useless
    since a real-time MIDI API can completely replace it.
  * Added AIL volume model.
  * Added Generic FM variant of Win9X volume model.
  * Fixed an incorrect work of CC-121.
  * Added HMI volume model.
  * Added frequency models, assigned to every volume model: AIL,
    HMI, DMX, Apogee, 9X, and the Generic formula.
- Drop patch:
  * libadlmidi-fix-arm.patch (not longer needed)
buildservice-autocommit accepted request 812963 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 4)
baserev update by copy to link target
Martin Hauke's avatar Martin Hauke (mnhauke) accepted request 812937 from Guillaume GARDET's avatar Guillaume GARDET (Guillaume_G) (revision 3)
- Fix build on Arm with upstream patch:
  * libadlmidi-fix-arm.patch
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 684474 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 2)
initialized devel package after accepting 684474
Martin Pluskal's avatar Martin Pluskal (pluskalm) accepted request 684121 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 1)
Initial package for libadlmidi
Displaying all 10 revisions
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