Play! - PlayStation 2 Emulator
Play! is a PlayStation 2 emulator for Windows, macOS, UNIX, Android & iOS platforms.
-
1
derived packages
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osc -A https://api.opensuse.org checkout Emulators/Play && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
Play-0~git20230327.tar.xz | 0014087872 13.4 MB | |
Play-fix-building-with-gcc13.patch | 0000001290 1.26 KB | |
Play.changes | 0000062379 60.9 KB | |
Play.spec | 0000002481 2.42 KB | |
_service | 0000001394 1.36 KB | |
_servicedata | 0000000233 233 Bytes |
Latest Revision
Yunhe Guo (guoyunhe)
accepted
request 1076730
from
Carsten Ziepke (Kieltux)
(revision 26)
- Update to version 0~git20230327: * Use standard thread_local specifier. * Cleanup. * Update Framework submodule. * Update donottranslate.xml * Update strings.xml * Adding more sound buffer sizes * Update strings.xml * Add basic CdStatus DevCtl implementation. * Fix ElfView disappearing when closing it and reopening in debugger. * Prefill function in function rename dialog. * Add some exceptions to avoid presenting the same area twice. * Add basic support for multi read circuit display. * Reset some register values when writing to CSR_RESET bit. * Add some debug markers in Vulkan. * Disable depth writes if depth testing is disabled. * Fix display of XYZ2/3 values. * Allow viewing PSMZ16S depthbuffers in GS debugger (Vulkan). * Use native strings to open disc image files. * Keep path objects as is in Qt bootable UI. * Fix VU breakpoint support. * Init array. * Map uncached/accelerated area in EE address space. * Catch exceptions when calling a device's TryGetStat. * Implement TEQI and check traps in debug builds. * Fix style. * Add Time Crisis 3 clones. * Add support for loading clones. * Add some info about dipswitches. * Fix ACCDVD ReadRtc. * Add proper name for CdSync. * Add ReadRtc in ACCDVD. * Add arcade def for Gundam SEED OMNI vs ZAFT. * HDD dump support improvements. * Handle event flag waiting threads in ReleaseWaitThread. * Limit search to 0x1000 bytes in MIPSAnalysis. * Update CodeGen submodule. * Use CodeGen's native MD_ClampS to clamp vectors. * Update Android project. * Upgrade NPM packages. * Update CodeGen submodule. * Vulkan: Fetch correct component when discarding alpha. - Add BuildRequires hicolor-icon-theme - Add Play-fix-building-with-gcc13.patch, fixes building with gcc13 - Add license and some docs - Drop fix-aarch64.patch, exclude aarch64
Comments 1
removed _link file