Play! - PlayStation 2 Emulator

Edit Package Play

Play! is a PlayStation 2 emulator for Windows, macOS, UNIX, Android & iOS platforms.

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Source Files
Filename Size Changed
Play-0~git20230327.tar.xz 0014087872 13.4 MB
Play-fix-building-with-gcc13.patch 0000001290 1.26 KB
Play.changes 0000062379 60.9 KB
Play.spec 0000002481 2.42 KB
_service 0000001394 1.36 KB
_servicedata 0000000233 233 Bytes
Latest Revision
Yunhe Guo's avatar Yunhe Guo (guoyunhe) accepted request 1076730 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 26)
- Update to version 0~git20230327:
  * Use standard thread_local specifier.
  * Cleanup.
  * Update Framework submodule.
  * Update donottranslate.xml
  * Update strings.xml
  * Adding more sound buffer sizes
  * Update strings.xml
  * Add basic CdStatus DevCtl implementation.
  * Fix ElfView disappearing when closing it and reopening in debugger.
  * Prefill function in function rename dialog.
  * Add some exceptions to avoid presenting the same area twice.
  * Add basic support for multi read circuit display.
  * Reset some register values when writing to CSR_RESET bit.
  * Add some debug markers in Vulkan.
  * Disable depth writes if depth testing is disabled.
  * Fix display of XYZ2/3 values.
  * Allow viewing PSMZ16S depthbuffers in GS debugger (Vulkan).
  * Use native strings to open disc image files.
  * Keep path objects as is in Qt bootable UI.
  * Fix VU breakpoint support.
  * Init array.
  * Map uncached/accelerated area in EE address space.
  * Catch exceptions when calling a device's TryGetStat.
  * Implement TEQI and check traps in debug builds.
  * Fix style.
  * Add Time Crisis 3 clones.
  * Add support for loading clones.
  * Add some info about dipswitches.
  * Fix ACCDVD ReadRtc.
  * Add proper name for CdSync.
  * Add ReadRtc in ACCDVD.
  * Add arcade def for Gundam SEED OMNI vs ZAFT.
  * HDD dump support improvements.
  * Handle event flag waiting threads in ReleaseWaitThread.
  * Limit search to 0x1000 bytes in MIPSAnalysis.
  * Update CodeGen submodule.
  * Use CodeGen's native MD_ClampS to clamp vectors.
  * Update Android project.
  * Upgrade NPM packages.
  * Update CodeGen submodule.
  * Vulkan: Fetch correct component when discarding alpha.
- Add BuildRequires hicolor-icon-theme
- Add Play-fix-building-with-gcc13.patch, fixes building with gcc13
- Add license and some docs
- Drop fix-aarch64.patch, exclude aarch64
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