imgui

Edit Package imgui

Graphical User interface for C++ with minimal dependencies

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Filename Size Changed
imgui.changes 0000015973 15.6 KB
imgui.spec 0000002392 2.34 KB
v1.90.1.tar.gz 0001649235 1.57 MB
Revision 16 (latest revision is 23)
Jan Engelhardt's avatar Jan Engelhardt (jengelh) accepted request 1140581 from Dirk Mueller's avatar Dirk Mueller (dirkmueller) (revision 16)
- update to 1.10.1:
  * imgui_freetype: commented out ImGuiFreeType::BuildFontAtlas()
    obsoleted in 1.81.
    Prefer using #define IMGUI_ENABLE_FREETYPE or see commented
    code for manual calls.
  * Removed CalcListClipping() marked obsolete in 1.86. (#3841)
    Prefer using ImGuiListClipper which can return non-contiguous
    ranges.
  * Internals, Columns: commented out legacy ImGuiColumnsFlags_XXX
    symbols redirecting to ImGuiOldColumnsFlags_XXX
  * Commented out obsolete ImGuiKey_KeyPadEnter redirection to
    ImGuiKey_KeypadEnter. (#2625, #7143)
  * Navigation (Keyboard/gamepad):
    - Nav, IO: SetNextFrameWantCaptureKeyboard(false) calls are
      not overridden back to true when navigation is enabled.
      SetNextFrameWantCaptureKeyboard() is always higher priority.
    - Nav: Activation can also be performed with Keypad Enter.
  * Drag and Drop:
    - Fixed drop target highlight on items temporarily pushing a
      widened clip rect (namely Selectables and Treenodes using
      SpanAllColumn flag) so the highlight properly covers
      all columns. (#7049, #4281, #3272)
  * InputText:
    - InputTextMultiline: Fixed Tab character input not repeating
    - InputTextMultiline: Tabbing through a multi-line text editor
      which allows Tab character inputs (using the
      ImGuiInputTextFlags_AllowTabInput flag) doesn't
      automatically activate it, in order to allow passing
      through multiple widgets easily.
  * Drags, Sliders, Inputs:
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